EnhancedGameObject::updateSyncedAnimation(float,int)
5828 B_ZN18EnhancedGameObject21updateSyncedAnimationEfi
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Called functions
- _ZN18EnhancedGameObject21updateSyncedAnimationEfi
- _ZN7cocos2d6CCSizeC1Ev
- loc_98A660
- _ZN11GameManager11sharedStateEv
- _ZN7cocos2d12CCDictionary12objectForKeyEl
- _ZN7cocos2d7CCArray13stringAtIndexEj
- _ZNK7cocos2d8CCString10getCStringEv
- _ZN7cocos2d18CCSpriteFrameCache22sharedSpriteFrameCacheEv
- _ZN7cocos2d18CCSpriteFrameCache17spriteFrameByNameEPKc
- loc_98A754
- def_98AF8C
- _ZN7cocos2d8CCSprite8setFlipXEb
- loc_98A7A0
- _ZN18EnhancedGameObject23waitForAnimationTriggerEv
- loc_98A8D4
- loc_98A94C
- loc_98A9C0
- loc_98AAB0
- loc_98ACEC
- .rand
- _ZN7cocos2d7CCPointC1Eff
- loc_98AE0C
- def_98AE44
- _ZN7cocos2d6CCSizeC1ERKS0_
- loc_98B13C
- loc_98B18C
- loc_98B1E4
- loc_98B280
- _ZN7cocos2d7CCArray13objectAtIndexEj
- loc_98B524
- loc_98B5C0
- _ZN7cocos2d6CCSizeaSERKS0_
- loc_98B790
- .__stack_chk_fail