GJBaseGameLayer::optimizeMoveGroups(void)
868 B_ZN15GJBaseGameLayer18optimizeMoveGroupsEv
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer18optimizeMoveGroupsEv
- _ZNSt8_Rb_treeIiiSt9_IdentityIiESt4lessIiESaIiEE16_M_insert_uniqueIiEESt4pairISt17_Rb_tree_iteratorIiEbEOT_
- loc_8623F4
- _ZN15GJBaseGameLayer15addRemapTargetsERSt3setIiSt4lessIiESaIiEE
- _ZN15GJBaseGameLayer16tryGetMainObjectEi
- loc_862440
- _ZN15GJBaseGameLayer23moveObjectToStaticGroupEP10GameObject
- sub_CD0004
- _ZN15GJBaseGameLayer8getGroupEi
- _ZNSt8_Rb_treeIiiSt9_IdentityIiESt4lessIiESaIiEE8_M_eraseEPSt13_Rb_tree_nodeIiE
- _ZdlPv
- .__stack_chk_fail
- _Unwind_Resume