GJBaseGameLayer::toggleDualMode(GameObject *,bool,PlayerObject *,bool)
648 B_ZN15GJBaseGameLayer14toggleDualModeEP10GameObjectbP12PlayerObjectb
Pseudocode
Assembly
Compare against another version
Called functions
- _ZN15GJBaseGameLayer14toggleDualModeEP10GameObjectbP12PlayerObjectb
- _ZN7UILayer14updateDualModeEb
- loc_86B034
- _ZN12PlayerObject23createFadeOutDartStreakEv
- _ZN15GJBaseGameLayer13removePlayer2Ev
- _ZN12PlayerObject13getActiveModeEv
- _ZN15GJBaseGameLayer16updateDualGroundEP12PlayerObjectibf
- _ZN12PlayerObject11resetStreakEv
- _ZN12PlayerObject16placeStreakPointEv
- _ZN15GJBaseGameLayer18playExitDualEffectEP12PlayerObject
- _ZN12PlayerObject14copyAttributesEPS_
- _ZN12PlayerObject17spawnPortalCircleEN7cocos2d10_ccColor3BEf
- _ZN15GJBaseGameLayer12spawnPlayer2Ev
- _ZN12PlayerObject15spawnDualCircleEv
- loc_86B1A8
- _ZN12PlayerObject13releaseButtonE12PlayerButton
- _ZN15GJBaseGameLayer16updateCameraModeEP16EffectGameObjectb