GJBaseGameLayer::activateSFXEditTrigger(SFXTriggerGameObject *)
772 B_ZN15GJBaseGameLayer22activateSFXEditTriggerEP20SFXTriggerGameObject
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer22activateSFXEditTriggerEP20SFXTriggerGameObject
- _ZN15GJBaseGameLayer8getGroupEi
- _ZNK7cocos2d7CCArray5countEv
- loc_86DEF4
- _ZN15GJBaseGameLayer24addProximityVolumeEffectEiiP20SFXTriggerGameObject
- sub_CD0004
- _ZN15GJBaseGameLayer19applySFXEditTriggerEiiP20SFXTriggerGameObject
- _ZNSt8_Rb_treeIiiSt9_IdentityIiESt4lessIiESaIiEE8_M_eraseEPSt13_Rb_tree_nodeIiE
- _ZdlPv
- _ZN15FMODAudioEngine12sharedEngineEv
- _ZN15FMODAudioEngine20channelIDForUniqueIDEi
- _ZNSt8__detail9_Map_baseIiSt4pairIKiSt6vectorIiSaIiEEESaIS6_ENS_10_Select1stESt8equal_toIiESt4hashIiENS_18_Mod_range_hashingENS_20_Default_ranged_hashENS_20_Prime_rehash_policyENS_17_Hashtable_traitsILb0ELb0ELb1EEELb1EEixEOi
- _ZNSt8_Rb_treeIiiSt9_IdentityIiESt4lessIiESaIiEE16_M_insert_uniqueIRKiEESt4pairISt17_Rb_tree_iteratorIiEbEOT_
- _ZNSt6vectorIP20SFXTriggerGameObjectSaIS1_EE19_M_emplace_back_auxIJRKS1_EEEvDpOT_
- .__stack_chk_fail
- _Unwind_Resume