PlayLayer::createObjectsFromSetupFinished(void)
988 B_ZN9PlayLayer30createObjectsFromSetupFinishedEv
Pseudocode
Assembly
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Called functions
- _ZN9PlayLayer30createObjectsFromSetupFinishedEv
- _ZNK7cocos2d7CCArray5countEv
- .qsort
- _ZN7cocos2d7CCArray13objectAtIndexEj
- loc_5CCEDC
- _ZN18EnhancedGameObject14updateUserCoinEv
- _ZN10LevelTools16sortSpeedObjectsEPN7cocos2d7CCArrayEP15GJBaseGameLayer
- _ZN15GJBaseGameLayer17orderSpawnObjectsEv
- _ZN15GJBaseGameLayer18updateMaxGameplayYEv
- j__ZdlPv
- _ZN7cocos2d7CCArray16removeAllObjectsEv
- _ZN7cocos2d8CCObject7releaseEv
- _ZNSt6vectorIfSaIfEE17_M_default_appendEm
- _ZN7cocos2d10CCDirector14sharedDirectorEv
- _ZN7cocos2d10CCDirector14getScreenRightEv
- _ZN15EndPortalObject6createEv
- _ZN7cocos2d7CCPointC1Eff
- _ZN7cocos2d7CCArray9addObjectEPNS_8CCObjectE
- _ZN15EndPortalObject12updateColorsEN7cocos2d10_ccColor3BE
- _ZN7cocos2d7CCPointaSERKS0_
- _ZNSt6vectorIN7cocos2d10_ccColor3BESaIS1_EE17_M_default_appendEm
- sub_5BF240
- .__stack_chk_fail