2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x3b9670 GJGameLevel::dataLoaded(DS_Dictionary *) 2576 B
- 0x3b6464 GJGameLevel::getCoinKey(int) 68 B
- 0x3afbd0 GJGameLevel::setDailyID(int) 50 B
- 0x3af9d8 GJGameLevel::setLevelID(int) 50 B
- 0x3b65e8 GJGameLevel::getSongName(void) 168 B
- 0x3afa80 GJGameLevel::setAttempts(int) 50 B
- 0x3b6394 GJGameLevel::getLengthKey(int,bool) 40 B
- 0x3b94b8 GJGameLevel::isPlatformer(void) 12 B
- 0x3c8c20 GJGameLevel::saveNewScore(int,int) 78 B
- 0x3afa10 GJGameLevel::setAccountID(int) 50 B
- 0x3ba398 GJGameLevel::copyLevelInfo(GJGameLevel*) 406 B
- 0x3ba2ac GJGameLevel::unverifyCoins(void) 132 B
- 0x3c5d14 GJGameLevel::savePercentage(int,bool,int,int,bool) 406 B
- 0x3afb28 GJGameLevel::setAttemptTime(int) 50 B
- 0x3afa48 GJGameLevel::setObjectCount(int) 50 B
- 0x3ba0b0 GJGameLevel::createWithCoder(DS_Dictionary *) 20 B
- 0x3b8b7c GJGameLevel::encodeWithCoder(DS_Dictionary *) 1970 B
- 0x3b9520 GJGameLevel::getListSnapshot(void) 330 B
- 0x3ba338 GJGameLevel::levelWasAltered(void) 88 B
- 0x3ba260 GJGameLevel::areCoinsVerified(void) 74 B
- 0x3b6580 GJGameLevel::getAudioFileName(void) 100 B
- 0x3b781c GJGameLevel::getNormalPercent(void) 12 B
- 0x3afcc0 GJGameLevel::setCoinsVerified(int) 50 B
- 0x3b7298 GJGameLevel::setNormalPercent(int) 50 B
- 0x3afcf8 GJGameLevel::setOriginalLevel(int) 50 B
- 0x3ba0c4 GJGameLevel::shouldCheatReset(void) 52 B
- 0x3b63bc GJGameLevel::lengthKeyToString(int) 94 B
- 0x3b62b8 GJGameLevel::levelWasSubmitted(void) 8 B
- 0x3c8b20 GJGameLevel::storeNewLocalScore(int,int) 248 B
- 0x3c8c70 GJGameLevel::handleStatsConflict(GJGameLevel*) 380 B
- 0x3b66a0 GJGameLevel::parseSettingsString(std::string) 2 B
- 0x3c6f74 GJGameLevel::scoreStringToVector(std::string &,std::vector<int,std::allocator<int>> &) 146 B
- 0x3c89a8 GJGameLevel::scoreVectorToString(std::vector<int,std::allocator<int>> &,int) 366 B
- 0x3afb60 GJGameLevel::setNewNormalPercent(int) 50 B
- 0x3b643c GJGameLevel::getAverageDifficulty(void) 40 B
- 0x3afb98 GJGameLevel::setNewNormalPercent2(int) 50 B
- 0x3ba59c GJGameLevel::demonIconForDifficulty(DemonDifficultyType) 22 B
- 0x3b7264 GJGameLevel::generateSettingsString(void) 42 B
- 0x3b64b4 GJGameLevel::getLastBuildPageForTab(int) 88 B
- 0x3b6514 GJGameLevel::setLastBuildPageForTab(int,int) 100 B
- 0x3ba534 GJGameLevel::getUnpackedLevelDescription(void) 94 B
- 0x3afc08 GJGameLevel::init(void) 176 B
- 0x3b66a4 GJGameLevel::create(cocos2d::CCDictionary *,bool) 2816 B
- 0x3b5e30 GJGameLevel::create(void) 876 B
- 0x323368 GJGameLevel::setDemon(int) 50 B
- 0x3afab8 GJGameLevel::setJumps(int) 50 B
- 0x3233a0 GJGameLevel::setStars(int) 50 B
- 0x3af112 GJGameLevel::canEncode(void) 4 B
- 0x3afaf0 GJGameLevel::setClicks(int) 50 B
- 0x3af400 GJGameLevel::~GJGameLevel() 18 B
- 0x3af350 GJGameLevel::~GJGameLevel() 170 B
- 0x472f70 GJGameState::tweenValue(float,float,int,float,int,float,int,int) 168 B
- 0x472edc GJGameState::stopTweenAction(int) 52 B
- 0x45a588 GJGameState::updateTweenAction(float,int) 126 B
- 0x475860 GJGameState::controlTweenAction(int,int,GJActionCommand) 78 B
- 0x4758ae GJGameState::updateTweenActions(float) 60 B
- 0x475a10 GJGameState::getGameObjectPhysics(GameObject *) 256 B
- 0x45a606 GJGameState::processStateTriggers(void) 70 B
- 0x30f2ec GJGameState::GJGameState(void) 1950 B
- 0x30f17c GJGameState::~GJGameState() 366 B
- 0x47c5a0 GJGameState::operator=(GJGameState&&) 3142 B
- 0x315160 GJGameState::operator=(GJGameState const&) 2990 B
- 0x3c8260 GJLevelList::dataLoaded(DS_Dictionary *) 514 B
- 0x3be8bc GJLevelList::totalLevels(void) 14 B
- 0x3c85bc GJLevelList::reorderLevel(int,int) 266 B
- 0x3be8f4 GJLevelList::showListInfo(void) 438 B
- 0x3be89c GJLevelList::orderForLevel(int) 32 B
- 0x3c84e8 GJLevelList::addLevelToList(GJGameLevel *) 158 B
- 0x3be8ca GJLevelList::completedLevels(void) 42 B
- 0x3c84d4 GJLevelList::createWithCoder(DS_Dictionary *) 20 B
- 0x3af6d8 GJLevelList::encodeWithCoder(DS_Dictionary *) 386 B
- 0x3c7010 GJLevelList::parseListLevels(std::string) 222 B
- 0x3c86cc GJLevelList::reorderLevelStep(int,bool) 36 B
- 0x3befa8 GJLevelList::hasMatchingLevels(GJLevelList*) 282 B
- 0x3bf89c GJLevelList::getListLevelsArray(cocos2d::CCArray *) 612 B
- 0x3c5eb8 GJLevelList::updateLevelsString(void) 152 B
- 0x3c858c GJLevelList::duplicateListLevels(GJLevelList*) 48 B
- 0x3be81c GJLevelList::handleStatsConflict(GJLevelList*) 22 B
- 0x3c6e8c GJLevelList::removeLevelFromList(int) 118 B
- 0x3beae0 GJLevelList::frameForListDifficulty(int,DifficultyIconType) 138 B
- 0x3be834 GJLevelList::getUnpackedDescription(void) 94 B
- 0x3af910 GJLevelList::init(void) 64 B
- 0x3c71b8 GJLevelList::create(cocos2d::CCDictionary *) 714 B
- 0x3be744 GJLevelList::create(void) 206 B
- 0x3af116 GJLevelList::canEncode(void) 4 B
- 0x3af9a4 GJLevelList::~GJLevelList() 18 B
- 0x3af954 GJLevelList::~GJLevelList() 74 B
- 0x3fbd68 GJListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 1014 B
- 0x3fc178 GJListLayer::create(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 160 B
- 0x3fbd4c GJListLayer::~GJListLayer() 18 B
- 0x3fbce4 GJListLayer::~GJListLayer() 92 B
- 0x4f7ab0 GJMapObject::playerJump(void) 418 B
- 0x4f7d70 GJMapObject::monsterIdle(void) 420 B
- 0x4f856c GJMapObject::monsterJump(void) 330 B
- 0x4f83d0 GJMapObject::moveMonster(cocos2d::CCPoint,float) 316 B
- 0x4f8530 GJMapObject::moveMonster(void) 54 B
- 0x4f7ce0 GJMapObject::moveFinished(void) 64 B
- 0x4f8798 GJMapObject::touchMonster(void) 100 B
- 0x4f8800 GJMapObject::updateShadow(float,float,cocos2d::CCPoint) 46 B
- 0x4f8830 GJMapObject::createMonster(int) 456 B