2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x5c875c cocos2d::CCFileUtils::~CCFileUtils() 18 B
- 0x5c8714 cocos2d::CCFileUtils::~CCFileUtils() 68 B
- 0x5cd264 cocos2d::CCGLProgram::programLog(void) 18 B
- 0x5ccfe4 cocos2d::CCGLProgram::description(void) 30 B
- 0x5cd17c cocos2d::CCGLProgram::addAttribute(char const*,unsigned int) 12 B
- 0x5cd008 cocos2d::CCGLProgram::compileShader(unsigned int *,unsigned int,char const*) 138 B
- 0x5cd5cc cocos2d::CCGLProgram::updateUniforms(void) 146 B
- 0x5cd22c cocos2d::CCGLProgram::vertexShaderLog(void) 18 B
- 0x5cd248 cocos2d::CCGLProgram::fragmentShaderLog(void) 18 B
- 0x5cd1b4 cocos2d::CCGLProgram::logForOpenGLObject(unsigned int,void (*)(unsigned int,unsigned int,int *),void (*)(unsigned int,int,int *,char *)) 116 B
- 0x5cd280 cocos2d::CCGLProgram::updateUniformLocation(int,void *,unsigned int) 782 B
- 0x5cd96c cocos2d::CCGLProgram::setUniformsForBuiltins(void) 376 B
- 0x5cd7c2 cocos2d::CCGLProgram::setUniformLocationWith1f(int,float) 32 B
- 0x5cd5aa cocos2d::CCGLProgram::setUniformLocationWith1i(int,int) 32 B
- 0x5cd7e4 cocos2d::CCGLProgram::setUniformLocationWith2f(int,float,float) 60 B
- 0x5cd680 cocos2d::CCGLProgram::setUniformLocationWith2i(int,int,int) 60 B
- 0x5cd824 cocos2d::CCGLProgram::setUniformLocationWith3f(int,float,float,float) 68 B
- 0x5cd6c0 cocos2d::CCGLProgram::setUniformLocationWith3i(int,int,int,int) 68 B
- 0x5cd86c cocos2d::CCGLProgram::setUniformLocationWith4f(int,float,float,float,float) 82 B
- 0x5cd708 cocos2d::CCGLProgram::setUniformLocationWith4i(int,int,int,int,int) 82 B
- 0x5cd5a4 cocos2d::CCGLProgram::getUniformLocationForName(char const*) 6 B
- 0x5cd8c4 cocos2d::CCGLProgram::setUniformLocationWith2fv(int,float *,unsigned int) 32 B
- 0x5cd760 cocos2d::CCGLProgram::setUniformLocationWith2iv(int,int *,unsigned int) 32 B
- 0x5cd8e4 cocos2d::CCGLProgram::setUniformLocationWith3fv(int,float *,unsigned int) 34 B
- 0x5cd780 cocos2d::CCGLProgram::setUniformLocationWith3iv(int,int *,unsigned int) 34 B
- 0x5cd92a cocos2d::CCGLProgram::setUniformLocationWith4fv(int,float *,unsigned int) 32 B
- 0x5cd7a2 cocos2d::CCGLProgram::setUniformLocationWith4iv(int,int *,unsigned int) 32 B
- 0x5cd100 cocos2d::CCGLProgram::initWithVertexShaderFilename(char const*,char const*) 120 B
- 0x5cd09c cocos2d::CCGLProgram::initWithVertexShaderByteArray(char const*,char const*) 100 B
- 0x5cd906 cocos2d::CCGLProgram::setUniformLocationWithMatrix3fv(int,float *,unsigned int) 36 B
- 0x5cd94a cocos2d::CCGLProgram::setUniformLocationWithMatrix4fv(int,float *,unsigned int) 34 B
- 0x5cd1ac cocos2d::CCGLProgram::use(void) 6 B
- 0x5cd188 cocos2d::CCGLProgram::link(void) 36 B
- 0x5cdaec cocos2d::CCGLProgram::reset(void) 242 B
- 0x5ccfac cocos2d::CCGLProgram::CCGLProgram(void) 52 B
- 0x5ccf98 cocos2d::CCGLProgram::~CCGLProgram() 18 B
- 0x5ccea4 cocos2d::CCGLProgram::~CCGLProgram() 238 B
- 0x5b7cfa cocos2d::CCLayerRGBA::getOpacity(void) 6 B
- 0x5b86f8 cocos2d::CCLayerRGBA::setOpacity(unsigned char) 86 B
- 0x5b7d24 cocos2d::CCLayerRGBA::getDisplayedColor(void) 6 B
- 0x2de136 cocos2d::CCLayerRGBA::isOpacityModifyRGB(void) 4 B
- 0x5b7d08 cocos2d::CCLayerRGBA::getDisplayedOpacity(void) 6 B
- 0x2de12c cocos2d::CCLayerRGBA::setOpacityModifyRGB(bool) 2 B
- 0x5b88e8 cocos2d::CCLayerRGBA::updateDisplayedColor(cocos2d::_ccColor3B const&) 190 B
- 0x5b7d4e cocos2d::CCLayerRGBA::isCascadeColorEnabled(void) 6 B
- 0x5b7d5c cocos2d::CCLayerRGBA::setCascadeColorEnabled(bool) 6 B
- 0x5b8858 cocos2d::CCLayerRGBA::updateDisplayedOpacity(unsigned char) 118 B
- 0x5b7d32 cocos2d::CCLayerRGBA::isCascadeOpacityEnabled(void) 6 B
- 0x5b7d40 cocos2d::CCLayerRGBA::setCascadeOpacityEnabled(bool) 6 B
- 0x5b8500 cocos2d::CCLayerRGBA::init(void) 78 B
- 0x5b7d16 cocos2d::CCLayerRGBA::getColor(void) 6 B
- 0x5b8780 cocos2d::CCLayerRGBA::setColor(cocos2d::_ccColor3B const&) 154 B
- 0x5b8ee8 cocos2d::CCLayerRGBA::CCLayerRGBA(void) 116 B
- 0x5b8dc4 cocos2d::CCLayerRGBA::~CCLayerRGBA() 18 B
- 0x5b8d70 cocos2d::CCLayerRGBA::~CCLayerRGBA() 72 B
- 0x2dec88 cocos2d::CCLightning::getOpacity(void) 6 B
- 0x2deca6 cocos2d::CCLightning::setOpacity(unsigned char) 6 B
- 0x2df328 cocos2d::CCLightning::strikeRandom(void) 28 B
- 0x2dedaa cocos2d::CCLightning::strikeFinished(void) 16 B
- 0x2df344 cocos2d::CCLightning::strikeWithSeed(unsigned long long) 12 B
- 0x2ded1e cocos2d::CCLightning::getDisplayedColor(void) 6 B
- 0x2decd8 cocos2d::CCLightning::isOpacityModifyRGB(void) 6 B
- 0x2dec96 cocos2d::CCLightning::getDisplayedOpacity(void) 8 B
- 0x2df274 cocos2d::CCLightning::initWithStrikePoint(cocos2d::CCPoint) 66 B
- 0x2df14c cocos2d::CCLightning::initWithStrikePoint(cocos2d::CCPoint,cocos2d::CCPoint,float) 148 B
- 0x2dece6 cocos2d::CCLightning::setOpacityModifyRGB(bool) 6 B
- 0x2ded2c cocos2d::CCLightning::updateDisplayedColor(cocos2d::_ccColor3B const&) 14 B
- 0x2ded42 cocos2d::CCLightning::isCascadeColorEnabled(void) 6 B
- 0x2ded50 cocos2d::CCLightning::setCascadeColorEnabled(bool) 6 B
- 0x2decf4 cocos2d::CCLightning::updateDisplayedOpacity(unsigned char) 6 B
- 0x2ded02 cocos2d::CCLightning::isCascadeOpacityEnabled(void) 6 B
- 0x2df2c0 cocos2d::CCLightning::lightningWithStrikePoint(cocos2d::CCPoint) 100 B
- 0x2df1f0 cocos2d::CCLightning::lightningWithStrikePoint(cocos2d::CCPoint,cocos2d::CCPoint,float) 128 B
- 0x2ded10 cocos2d::CCLightning::setCascadeOpacityEnabled(bool) 6 B
- 0x2def58 cocos2d::CCLightning::draw(void) 260 B
- 0x2df100 cocos2d::CCLightning::strike(void) 70 B
- 0x2decb4 cocos2d::CCLightning::getColor(void) 6 B
- 0x2decc2 cocos2d::CCLightning::setColor(cocos2d::_ccColor3B const&) 14 B
- 0x2df060 cocos2d::CCLightning::CCLightning(void) 138 B
- 0x2ded98 cocos2d::CCLightning::~CCLightning() 18 B
- 0x2ded60 cocos2d::CCLightning::~CCLightning() 50 B
- 0x59ccb8 cocos2d::CCReuseGrid::initWithTimes(int) 6 B
- 0x59c6e0 cocos2d::CCReuseGrid::startWithTarget(cocos2d::CCNode *) 68 B
- 0x59ccc0 cocos2d::CCReuseGrid::create(int) 70 B
- 0x59c770 cocos2d::CCReuseGrid::~CCReuseGrid() 18 B
- 0x59c754 cocos2d::CCReuseGrid::~CCReuseGrid() 22 B
- 0x5c74c0 cocos2d::CCSAXParser::endElement(void *,unsigned char const*) 22 B
- 0x5c74ee cocos2d::CCSAXParser::textHandler(void *,unsigned char const*,int) 26 B
- 0x5c7530 cocos2d::CCSAXParser::setDelegator(cocos2d::CCSAXDelegator *) 4 B
- 0x5c74a6 cocos2d::CCSAXParser::startElement(void *,unsigned char const*,unsigned char const**) 26 B
- 0x5c74a2 cocos2d::CCSAXParser::init(char const*) 4 B
- 0x5c76a4 cocos2d::CCSAXParser::parse(char const*) 96 B
- 0x5c7640 cocos2d::CCSAXParser::parse(char const*,unsigned int) 92 B
- 0x5c749a cocos2d::CCSAXParser::CCSAXParser(void) 6 B
- 0x5c74a0 cocos2d::CCSAXParser::~CCSAXParser() 2 B
- 0x598098 cocos2d::CCScheduler::priorityIn(cocos2d::_listEntry **,cocos2d::CCObject *,int,bool) 654 B
- 0x598ddc cocos2d::CCScheduler::pauseTarget(cocos2d::CCObject *) 340 B
- 0x598c7c cocos2d::CCScheduler::resumeTarget(cocos2d::CCObject *) 336 B
- 0x599148 cocos2d::CCScheduler::resumeTargets(cocos2d::CCSet *) 42 B
- 0x598bde cocos2d::CCScheduler::unscheduleAll(void) 8 B