LevelEditorLayer::addObjectsAtPosition(cocos2d::CCPoint,cocos2d::CCArray *,cocos2d::CCArray *)
166 B_ZN16LevelEditorLayer20addObjectsAtPositionEN7cocos2d7CCPointEPNS0_7CCArrayES3_
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Called functions
- _ZN16LevelEditorLayer20addObjectsAtPositionEN7cocos2d7CCPointEPNS0_7CCArrayES3_
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray13objectAtIndexEj
- _ZN16LevelEditorLayer10validGroupEP10GameObjectb
- _ZN16LevelEditorLayer13getObjectRectEP10GameObjectbb
- _ZNK7cocos2d6CCRect13containsPointERKNS_7CCPointE
- _ZN5OBB2D8overlapsEPS_
- _ZN7cocos2d7CCArray9addObjectEPNS_8CCObjectE
- __stack_chk_fail