PlayerObject::updateJump(float)
3622 B_ZN12PlayerObject10updateJumpEf
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject10updateJumpEf
- rand
- _ZN12PlayerObject8isFlyingEv
- _ZN12PlayerObject14spiderTestJumpEb
- _ZN12PlayerObject7flipModEv
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject20getModifiedSlopeYVelEv
- _ZN12PlayerObject14addToYVelocityEdi
- loc_341EF2
- sub_3348B8
- _ZN12PlayerObject14incrementJumpsEv
- _ZN12PlayerObject11flipGravityEbb
- loc_341F54
- _ZN12PlayerObject15runRotateActionEbi
- sub_75F42C
- _ZN16CCAnimatedSprite16tweenToAnimationESsf
- loc_341F7C
- sub_75CEB0
- _ZN12PlayerObject14isInNormalModeEv
- loc_341FB0
- _ZN12PlayerObject18gameEventTriggeredEii
- _ZN11GameManager11sharedStateEv
- loc_341FC6
- _ZN11GameManager15setGameVariableEPKcb
- _ZN12PlayerObject21animatePlatformerJumpEf
- loc_34204E
- loc_342096
- _ZN12PlayerObject21playerIsFallingBuggedEv
- _ZN12PlayerObject16playerIsMovingUpEv
- _ZN12PlayerObject15playerIsFallingEf
- loc_34228A
- loc_342290
- loc_342540
- _ZN12PlayerObject15playBurstEffectEv
- loc_342556
- loc_34260E
- loc_3427E2
- __stack_chk_fail
- __cxa_end_cleanup