LevelEditorLayer::create(GJGameLevel *,bool)
972 B_ZN16LevelEditorLayer6createEP11GJGameLevelb
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer6createEP11GJGameLevelb
- _Znwj
- _ZN15GJBaseGameLayerC2Ev
- _ZN7cocos2d7CCPointC1Ev
- _ZN16LevelEditorLayer4initEP11GJGameLevelb
- _ZNSt12_Vector_baseIN7cocos2d7CCPointESaIS1_EED2Ev
- loc_36C998
- _ZdlPv
- loc_36C9A4
- loc_36C9AE
- _ZNSt6vectorIS_IN7cocos2d7CCPointESaIS1_EESaIS3_EED2Ev
- _ZNSt12_Vector_baseIPN7cocos2d7CCArrayESaIS2_EED2Ev
- _ZNSt12_Vector_baseIP10GameObjectSaIS1_EED2Ev
- sub_75CEB0
- _ZN15GJBaseGameLayerD2Ev
- __cxa_end_cleanup
- loc_36C9F4
- _ZN7cocos2d8CCObject11autoreleaseEv