MenuGameLayer::resetPlayer(void)
1494 B_ZN13MenuGameLayer11resetPlayerEv
Pseudocode
Assembly
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Called functions
- _ZN13MenuGameLayer11resetPlayerEv
- _ZN12PlayerObject16deactivateStreakEb
- _ZN12PlayerObject18deactivateParticleEv
- rand
- _ZN7cocos2d7CCPointC1Eff
- _ZN12PlayerObject17resetAllParticlesEv
- _ZN12PlayerObject17togglePlayerScaleEbb
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager11colorForIdxEi
- _ZN12PlayerObject14setSecondColorERKN7cocos2d10_ccColor3BE
- _ZN12PlayerObject11flipGravityEbb
- _ZN12PlayerObject13releaseButtonE12PlayerButton
- _ZN12PlayerObject14toggleRollModeEbb
- lroundf
- loc_39ABC0
- _ZN12PlayerObject21updatePlayerRollFrameEi
- loc_39ABEE
- _ZN12PlayerObject15updateGlowColorEv
- _ZN12PlayerObject13updateTimeModEfb
- _ZN12PlayerObject11resetStreakEv
- loc_39AC7A
- _ZN12PlayerObject16placeStreakPointEv
- _ZN12PlayerObject13updateEffectsEf
- __stack_chk_fail
- _ZN12PlayerObject13toggleFlyModeEbb
- _ZN12PlayerObject21updatePlayerShipFrameEi
- _ZN12PlayerObject14toggleBirdModeEbb
- loc_39ADC0
- _ZN12PlayerObject21updatePlayerBirdFrameEi
- _ZN12PlayerObject17updatePlayerFrameEi
- _ZN12PlayerObject14toggleDartModeEbb
- _ZN12PlayerObject21updatePlayerDartFrameEi
- _ZN12PlayerObject15toggleRobotModeEbb
- _ZN12PlayerObject22updatePlayerRobotFrameEi
- _ZN12PlayerObject16toggleSpiderModeEbb
- _ZN12PlayerObject23updatePlayerSpiderFrameEi
- _ZN12PlayerObject15toggleSwingModeEbb
- _ZN12PlayerObject22updatePlayerSwingFrameEi
- _ZN12PlayerObject14switchedToModeE14GameObjectType