2.206 / android64 / libcocos2dcpp.so
raw · done
- 0x57f7a4 SpriteAnimationManager::resetAnimState(void) 64 B
- 0x57ea0c SpriteAnimationManager::stopAnimations(void) 72 B
- 0x57e3f0 SpriteAnimationManager::storeAnimation(cocos2d::CCAnimate *,cocos2d::CCAnimate *,std::string,int,spriteMode,cocos2d::CCSpriteFrame *) 668 B
- 0x5808b4 SpriteAnimationManager::createWithOwner(CCAnimatedSprite *,std::string) 392 B
- 0x57f64c SpriteAnimationManager::finishAnimation(std::string) 236 B
- 0x57d4d4 SpriteAnimationManager::createAnimations(std::string) 3796 B
- 0x57ec44 SpriteAnimationManager::executeAnimation(std::string) 1220 B
- 0x57d074 SpriteAnimationManager::animationFinished(void) 96 B
- 0x57f45c SpriteAnimationManager::runQueuedAnimation(void) 496 B
- 0x57e3a8 SpriteAnimationManager::updateAnimationSpeed(float) 72 B
- 0x57d2e8 SpriteAnimationManager::callAnimationFinished(void) 492 B
- 0x57e6e0 SpriteAnimationManager::playSoundForAnimation(std::string) 484 B
- 0x57f738 SpriteAnimationManager::offsetCurrentAnimation(float) 108 B
- 0x57e68c SpriteAnimationManager::storeSoundForAnimation(cocos2d::CCString *,std::string,float) 80 B
- 0x57f7e4 SpriteAnimationManager::switchToFirstFrameOfAnimation(std::string) 504 B
- 0x57ea54 SpriteAnimationManager::getPrio(std::string) 40 B
- 0x57f9dc SpriteAnimationManager::doCleanup(void) 40 B
- 0x57e6dc SpriteAnimationManager::playSound(std::string) 4 B
- 0x57d2c4 SpriteAnimationManager::~SpriteAnimationManager() 36 B
- 0x57d118 SpriteAnimationManager::~SpriteAnimationManager() 428 B
- 0x7613a0 TimerTriggerGameObject::getSaveString(GJBaseGameLayer *) 1900 B
- 0x74aee4 TimerTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 348 B
- 0x729d3c TimerTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 572 B
- 0x743e64 TimerTriggerGameObject::init(char const*) 4 B
- 0x743e68 TimerTriggerGameObject::create(char const*) 2068 B
- 0x724f48 TimerTriggerGameObject::~TimerTriggerGameObject() 68 B
- 0x724f24 TimerTriggerGameObject::~TimerTriggerGameObject() 36 B
- 0x7760e8 BoomScrollLayerDelegate::scrollLayerMoved(cocos2d::CCPoint) 4 B
- 0x7760e4 BoomScrollLayerDelegate::scrollLayerScrolledToPage(BoomScrollLayer *,int) 4 B
- 0x7760e0 BoomScrollLayerDelegate::scrollLayerScrollingStarted(BoomScrollLayer *) 4 B
- 0x7760ec BoomScrollLayerDelegate::scrollLayerWillScrollToPage(BoomScrollLayer *,int) 4 B
- 0x76043c CameraTriggerGameObject::getSaveString(GJBaseGameLayer *) 3940 B
- 0x74a8f8 CameraTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 432 B
- 0x7297d4 CameraTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 1384 B
- 0x743654 CameraTriggerGameObject::init(char const*) 4 B
- 0x743658 CameraTriggerGameObject::create(char const*) 2060 B
- 0x724fb0 CameraTriggerGameObject::~CameraTriggerGameObject() 68 B
- 0x724f8c CameraTriggerGameObject::~CameraTriggerGameObject() 36 B
- 0x73cb24 ChanceTriggerGameObject::editChanceObject(int,int) 64 B
- 0x73cb00 ChanceTriggerGameObject::revertChanceRemap(void) 36 B
- 0x73ca90 ChanceTriggerGameObject::remapChanceObjects(std::unordered_map<int,int,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,int>>> const*) 112 B
- 0x73ca74 ChanceTriggerGameObject::init(char const*) 4 B
- 0x7254b8 ChanceTriggerGameObject::~ChanceTriggerGameObject() 84 B
- 0x72546c ChanceTriggerGameObject::~ChanceTriggerGameObject() 76 B
- 0x80d550 CustomSongLayerDelegate::customSongLayerClosed(void) 4 B
- 0x890ab0 DownloadMessageDelegate::downloadMessageFailed(int) 4 B
- 0x890aac DownloadMessageDelegate::downloadMessageFinished(GJUserMessage *) 4 B
- 0x81cd1c GJAccountBackupDelegate::backupAccountFailed(BackupAccountError,int) 4 B
- 0x81cd18 GJAccountBackupDelegate::backupAccountFinished(void) 4 B
- 0x79eef0 GJDropDownLayerDelegate::dropDownLayerWillClose(GJDropDownLayer *) 4 B
- 0xa3ca2c LevelListDeleteDelegate::levelListDeleteFailed(int) 4 B
- 0xa3ca28 LevelListDeleteDelegate::levelListDeleteFinished(int) 4 B
- 0x763a4c ObjectControlGameObject::getSaveString(GJBaseGameLayer *) 656 B
- 0x736df8 ObjectControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 104 B
- 0x7363c0 ObjectControlGameObject::init(void) 12 B
- 0x747190 ObjectControlGameObject::create(void) 2016 B
- 0x724cd8 ObjectControlGameObject::~ObjectControlGameObject() 68 B
- 0x724cb4 ObjectControlGameObject::~ObjectControlGameObject() 36 B
- 0x76363c PlayerControlGameObject::getSaveString(GJBaseGameLayer *) 1040 B
- 0x72a6d8 PlayerControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 348 B
- 0x7363b4 PlayerControlGameObject::init(void) 12 B
- 0x7469a0 PlayerControlGameObject::create(void) 2032 B
- 0x724d40 PlayerControlGameObject::~PlayerControlGameObject() 68 B
- 0x724d1c PlayerControlGameObject::~PlayerControlGameObject() 36 B
- 0x9799ac SetupCameraRotatePopup2::init(EffectGameObject *,cocos2d::CCArray *) 1788 B
- 0x97a0cc SetupCameraRotatePopup2::create(EffectGameObject *,cocos2d::CCArray *) 500 B
- 0x977670 SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 132 B
- 0x9775d8 SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 100 B
- 0xa1e1f4 SetupObjectControlPopup::init(ObjectControlGameObject *,cocos2d::CCArray *) 1140 B
- 0xa1e67c SetupObjectControlPopup::create(ObjectControlGameObject *,cocos2d::CCArray *) 500 B
- 0xa0ef28 SetupObjectControlPopup::~SetupObjectControlPopup() 132 B
- 0xa0e780 SetupObjectControlPopup::~SetupObjectControlPopup() 100 B
- 0x9408e4 SetupObjectOptionsPopup::onDontFade(cocos2d::CCObject *) 112 B
- 0x940cd4 SetupObjectOptionsPopup::onIceBlock(cocos2d::CCObject *) 112 B
- 0x940b14 SetupObjectOptionsPopup::onPassable(cocos2d::CCObject *) 112 B
- 0x940e94 SetupObjectOptionsPopup::onDontBoost(cocos2d::CCObject *) 112 B
- 0x940874 SetupObjectOptionsPopup::onDontEnter(cocos2d::CCObject *) 112 B
- 0x940d44 SetupObjectOptionsPopup::onGripSlope(cocos2d::CCObject *) 112 B
- 0x940bf4 SetupObjectOptionsPopup::onNonStickX(cocos2d::CCObject *) 112 B
- 0x940c64 SetupObjectOptionsPopup::onNonStickY(cocos2d::CCObject *) 112 B
- 0x940b84 SetupObjectOptionsPopup::onAlwaysHide(cocos2d::CCObject *) 112 B
- 0x940f04 SetupObjectOptionsPopup::onDontBoostX(cocos2d::CCObject *) 112 B
- 0x94066c SetupObjectOptionsPopup::onHighDetail(cocos2d::CCObject *) 112 B
- 0x9409c4 SetupObjectOptionsPopup::onNoParticle(cocos2d::CCObject *) 112 B
- 0x940804 SetupObjectOptionsPopup::onDisableGlow(cocos2d::CCObject *) 112 B
- 0x940e24 SetupObjectOptionsPopup::onExtraSticky(cocos2d::CCObject *) 112 B
- 0x940954 SetupObjectOptionsPopup::onHideEffects(cocos2d::CCObject *) 112 B
- 0x93fc0c SetupObjectOptionsPopup::keyBackClicked(void) 32 B
- 0x940f74 SetupObjectOptionsPopup::onCenterEffect(cocos2d::CCObject *) 136 B
- 0x940794 SetupObjectOptionsPopup::onNoAudioScale(cocos2d::CCObject *) 112 B
- 0x9403f4 SetupObjectOptionsPopup::onDisableObject(cocos2d::CCObject *) 280 B
- 0x940db4 SetupObjectOptionsPopup::onApplyScaleStick(cocos2d::CCObject *) 112 B
- 0x940aa4 SetupObjectOptionsPopup::onToggleAreaParent(cocos2d::CCObject *) 112 B
- 0x94050c SetupObjectOptionsPopup::onExtendedCollision(cocos2d::CCObject *) 144 B
- 0x940ffc SetupObjectOptionsPopup::onSinglePlayerTouch(cocos2d::CCObject *) 136 B
- 0x940a34 SetupObjectOptionsPopup::onToggleGroupParent(cocos2d::CCObject *) 112 B
- 0x93fd90 SetupObjectOptionsPopup::determineStartValues(void) 556 B
- 0x945554 SetupObjectOptionsPopup::init(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 7784 B
- 0x93fd48 SetupObjectOptionsPopup::show(void) 72 B
- 0x94740c SetupObjectOptionsPopup::create(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 408 B