2.206 / android64 / libcocos2dcpp.so
raw · done
- 0x734a64 GameOptionsTrigger::init(char const*) 4 B
- 0x734a68 GameOptionsTrigger::create(char const*) 2080 B
- 0x725288 GameOptionsTrigger::~GameOptionsTrigger() 68 B
- 0x725264 GameOptionsTrigger::~GameOptionsTrigger() 36 B
- 0x5af544 GooglePlayDelegate::googlePlaySignedIn(void) 4 B
- 0x827478 KeybindingsManager::dataLoaded(DS_Dictionary *) 168 B
- 0x8273b8 KeybindingsManager::firstSetup(void) 124 B
- 0x826ee0 KeybindingsManager::sharedState(void) 124 B
- 0x827434 KeybindingsManager::encodeDataTo(DS_Dictionary *) 68 B
- 0x826f5c KeybindingsManager::commandForKey(cocos2d::enumKeyCodes,GJKeyGroup,bool,bool,bool) 12 B
- 0x826ff4 KeybindingsManager::keyForCommand(GJKeyCommand) 8 B
- 0x826ffc KeybindingsManager::groupForCommand(GJKeyCommand) 28 B
- 0x826f78 KeybindingsManager::commandForKeyMods(cocos2d::enumKeyCodes,GJKeyGroup) 124 B
- 0x826f68 KeybindingsManager::commandForKeyNoMods(cocos2d::enumKeyCodes,GJKeyGroup) 16 B
- 0x8271e8 KeybindingsManager::commandToKeyForGroup(GJKeyGroup) 464 B
- 0x827018 KeybindingsManager::keyToCommandForGroup(GJKeyGroup) 464 B
- 0x826e20 KeybindingsManager::init(void) 8 B
- 0x826e78 KeybindingsManager::~KeybindingsManager() 36 B
- 0x826e28 KeybindingsManager::~KeybindingsManager() 80 B
- 0x72607c KeyframeGameObject::setOpacity(unsigned char) 160 B
- 0x75b054 KeyframeGameObject::getSaveString(GJBaseGameLayer *) 2480 B
- 0x7291d8 KeyframeGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 864 B
- 0x73e148 KeyframeGameObject::updateShadowObjects(GJBaseGameLayer *,EditorUI *) 708 B
- 0x7362c4 KeyframeGameObject::init(void) 68 B
- 0x73d920 KeyframeGameObject::create(void) 2088 B
- 0x725f44 KeyframeGameObject::~KeyframeGameObject() 36 B
- 0x725ef8 KeyframeGameObject::~KeyframeGameObject() 76 B
- 0xa00664 LevelOptionsLayer2::setupOptions(void) 452 B
- 0xa05954 LevelOptionsLayer2::init(LevelSettingsObject *) 256 B
- 0xa05a58 LevelOptionsLayer2::create(LevelSettingsObject *) 532 B
- 0xa005d8 LevelOptionsLayer2::~LevelOptionsLayer2() 132 B
- 0xa0056c LevelOptionsLayer2::~LevelOptionsLayer2() 100 B
- 0xa00250 LevelSettingsLayer::onLiveEdit(cocos2d::CCObject *) 72 B
- 0xa05930 LevelSettingsLayer::onSettings(cocos2d::CCObject *) 36 B
- 0xa014d8 LevelSettingsLayer::showPicker(ColorAction *) 56 B
- 0xa00d9c LevelSettingsLayer::textChanged(CCTextInputNode *) 404 B
- 0xa002bc LevelSettingsLayer::onSelectFont(cocos2d::CCObject *) 36 B
- 0xa012c4 LevelSettingsLayer::onSelectMode(cocos2d::CCObject *) 188 B
- 0xa01510 LevelSettingsLayer::onShowPicker(cocos2d::CCObject *) 72 B
- 0xa01380 LevelSettingsLayer::onSelectSpeed(cocos2d::CCObject *) 344 B
- 0x9ffa38 LevelSettingsLayer::keyBackClicked(void) 8 B
- 0xa01028 LevelSettingsLayer::onGameplayMode(cocos2d::CCObject *) 64 B
- 0xa00828 LevelSettingsLayer::onOptionToggle(cocos2d::CCObject *) 68 B
- 0x9ffa10 LevelSettingsLayer::FLAlert_Clicked(FLAlertLayer *,bool) 32 B
- 0xa002e0 LevelSettingsLayer::selectArtClosed(SelectArtLayer *) 492 B
- 0x9ff8e8 LevelSettingsLayer::textInputClosed(CCTextInputNode *) 28 B
- 0xa01658 LevelSettingsLayer::colorSelectClosed(cocos2d::CCNode *) 4 B
- 0xa01558 LevelSettingsLayer::updateColorSprite(ColorChannelSprite *) 164 B
- 0xa01068 LevelSettingsLayer::createToggleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),bool,cocos2d::CCMenu *,cocos2d::CCPoint) 592 B
- 0xa015fc LevelSettingsLayer::updateColorSprites(void) 92 B
- 0xa054bc LevelSettingsLayer::selectSettingClosed(SelectSettingLayer *) 496 B
- 0xa00f38 LevelSettingsLayer::updateGameplayModeButtons(void) 240 B
- 0x9fff48 LevelSettingsLayer::registerWithTouchDispatcher(void) 84 B
- 0xa02568 LevelSettingsLayer::init(LevelSettingsObject *,LevelEditorLayer *) 9468 B
- 0xa00298 LevelSettingsLayer::onCol(cocos2d::CCObject *) 36 B
- 0xa04b00 LevelSettingsLayer::create(LevelSettingsObject *,LevelEditorLayer *) 436 B
- 0xa0225c LevelSettingsLayer::onGArt(cocos2d::CCObject *) 84 B
- 0xa0540c LevelSettingsLayer::onMode(cocos2d::CCObject *) 64 B
- 0xa021c4 LevelSettingsLayer::onBGArt(cocos2d::CCObject *) 64 B
- 0x9ff90c LevelSettingsLayer::onClose(cocos2d::CCObject *) 260 B
- 0xa02204 LevelSettingsLayer::onFGArt(cocos2d::CCObject *) 64 B
- 0xa053cc LevelSettingsLayer::onSpeed(cocos2d::CCObject *) 64 B
- 0x9ff8d4 LevelSettingsLayer::onDisable(cocos2d::CCObject *) 20 B
- 0x9ffec4 LevelSettingsLayer::~LevelSettingsLayer() 36 B
- 0x9ffcfc LevelSettingsLayer::~LevelSettingsLayer() 188 B
- 0xa3ca34 ListUploadDelegate::listUploadFailed(GJLevelList *,int) 4 B
- 0xa3ca30 ListUploadDelegate::listUploadFinished(GJLevelList *) 4 B
- 0x9311bc OnlineListDelegate::setupPageInfo(std::string,char const*) 4 B
- 0x9311b8 OnlineListDelegate::loadListFailed(char const*) 4 B
- 0x9311b4 OnlineListDelegate::loadListFinished(cocos2d::CCArray *,char const*) 4 B
- 0xa257fc OptionsScrollLayer::keyBackClicked(void) 8 B
- 0xa27a60 OptionsScrollLayer::getRelevantObjects(cocos2d::CCArray *) 148 B
- 0xa28028 OptionsScrollLayer::cellPerformedAction(TableViewCell *,int,CellAction,cocos2d::CCNode *) 104 B
- 0xa25844 OptionsScrollLayer::registerWithTouchDispatcher(void) 56 B
- 0xa27c78 OptionsScrollLayer::init(cocos2d::CCArray *,bool,int) 408 B
- 0xa27e1c OptionsScrollLayer::create(cocos2d::CCArray *,bool,int) 320 B
- 0xa25764 OptionsScrollLayer::onClose(cocos2d::CCObject *) 152 B
- 0xa27af4 OptionsScrollLayer::setupList(cocos2d::CCArray *) 380 B
- 0xa2568c OptionsScrollLayer::~OptionsScrollLayer() 36 B
- 0xa255dc OptionsScrollLayer::~OptionsScrollLayer() 124 B
- 0x72576c ParticleGameObject::customSetup(void) 172 B
- 0x72b570 ParticleGameObject::resetObject(void) 100 B
- 0x7309b8 ParticleGameObject::setRotation(float) 76 B
- 0x730a04 ParticleGameObject::setRotationX(float) 76 B
- 0x730a50 ParticleGameObject::setRotationY(float) 76 B
- 0x730864 ParticleGameObject::claimParticle(void) 340 B
- 0x74cdb8 ParticleGameObject::getSaveString(GJBaseGameLayer *) 784 B
- 0x725a84 ParticleGameObject::setChildColor(cocos2d::_ccColor3B const&) 272 B
- 0x725930 ParticleGameObject::setObjectColor(cocos2d::_ccColor3B const&) 272 B
- 0x730afc ParticleGameObject::updateParticle(void) 244 B
- 0x72b620 ParticleGameObject::unclaimParticle(void) 116 B
- 0x7246ac ParticleGameObject::blendModeChanged(void) 64 B
- 0x72b538 ParticleGameObject::deactivateObject(bool) 56 B
- 0x72ffd0 ParticleGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 460 B
- 0x72fee4 ParticleGameObject::setParticleString(std::string) 144 B
- 0x7303c4 ParticleGameObject::updateParticleAngle(float,cocos2d::CCParticleSystemQuad *) 344 B
- 0x72468c ParticleGameObject::updateParticleColor(cocos2d::_ccColor3B const&) 4 B
- 0x730a9c ParticleGameObject::updateParticleScale(float) 96 B
- 0x72b478 ParticleGameObject::particleWasActivated(void) 188 B
- 0x72ff74 ParticleGameObject::updateParticleStruct(void) 32 B