RandTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*)
344 B_ZN21RandTriggerGameObject13triggerObjectEP15GJBaseGameLayeriPKSt6vectorIiSaIiEE
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Called functions
- _ZN21RandTriggerGameObject13triggerObjectEP15GJBaseGameLayeriPKSt6vectorIiSaIiEE
- _ZN21RandTriggerGameObject16getRandomGroupIDEv
- .memmove
- _ZN15GJBaseGameLayer19spawnGroupTriggeredEifbRKSt6vectorIiSaIiEEii
- _ZdlPv
- loc_74AB78
- _ZN16EffectGameObject13triggerObjectEP15GJBaseGameLayeriPKSt6vectorIiSaIiEE
- _Znwm
- .__stack_chk_fail
- sub_CD4830
- loc_74ABF8
- _Unwind_Resume