LevelEditorLayer::updateVisibility(float)
2580 B_ZN16LevelEditorLayer16updateVisibilityEf
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer16updateVisibilityEf
- _ZN16LevelEditorLayer24forceShowSelectedObjectsEb
- _ZN15GJBaseGameLayer19preUpdateVisibilityEf
- _ZN15GJEffectManager19activeColorForIndexEi
- _ZN15GJEffectManager21calculateLightBGColorEN7cocos2d10_ccColor3BE
- _ZN11GameToolbox14transformColorERKN7cocos2d10_ccColor3BEfff
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager15getGameVariableEPKc
- _ZN10GameObject16getMainColorModeEv
- _ZN10GameObject22addColorSpriteToParentEb
- _ZN10GameObject12getMainColorEv
- _ZN15GJEffectManager21activeOpacityForIndexEi
- _ZN10GameObject17hasSecondaryColorEv
- _ZN10GameObject10getGroupIDEi
- _ZN15GJEffectManager15colorForGroupIDEiRKN7cocos2d10_ccColor3BEb
- _ZN15GJEffectManager14colorForEffectEN7cocos2d10_ccColor3BENS0_11_ccHSVValueE
- _ZN15GJEffectManager18opacityModForGroupEi
- loc_64F994
- loc_64F9C8
- _ZN10GameObject23updateObjectEditorColorEv
- _ZN15GJBaseGameLayer18updateEnterEffectsEf
- _ZN15GJBaseGameLayer24processAreaVisualActionsEf
- _ZN15GJBaseGameLayer15updateParticlesEf
- _ZN16LevelEditorLayer21sortBatchnodeChildrenEf
- _ZN16LevelEditorLayer21updateKeyframeObjectsEv
- _ZN16LevelEditorLayer10validGroupEP10GameObjectb
- _ZN10GameObject13isColorObjectEv
- _ZN10GameObject21getSecondaryColorModeEv
- _ZN18EnhancedGameObject18updateRotateActionEf
- _ZN18EnhancedGameObject23previewAnimateOnTriggerEv
- _ZN16EffectGameObject22updateInteractiveHoverEf
- _ZN10GameObject14updateStartPosEv
- _ZN18AnimatedGameObject22updateChildSpriteColorEN7cocos2d10_ccColor3BE
- _ZN10GameObject17getSecondaryColorEv
- .__stack_chk_fail