GJBaseGameLayer::processTransformActions(bool)
2872 B_ZN15GJBaseGameLayer23processTransformActionsEb
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer23processTransformActionsEb
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN15GJBaseGameLayer8getGroupEi
- _ZNK7cocos2d7CCArray5countEv
- _ZN15GJBaseGameLayer16tryGetMainObjectEi
- _ZN15GJBaseGameLayer14getStaticGroupEi
- _ZN15GJBaseGameLayer17getOptimizedGroupEi
- loc_840C8C
- _ZN10GameObject17dirtifyObjectRectEv
- _ZN10GameObject17addToCustomScaleXEf
- _ZN10GameObject17addToCustomScaleYEf
- loc_840D48
- _ZdlPv
- _ZN10GameObject21getUnmodifiedPositionEv
- _ZN15GJBaseGameLayer19claimRotationActionEiiRfS0_bb
- _ZN15GJBaseGameLayer15claimMoveActionEib
- _ZN15GJBaseGameLayer22prepareTransformParentEb
- loc_841108
- _ZN7cocos2d7CCPointC1Eff
- _ZN7cocos2d23CCAffineTransformConcatERKNS_17CCAffineTransformES2_
- .atan2f
- loc_84139C
- _ZN10GameObject20calculateOrientedBoxEv
- _ZN10GameObject16fastRotateObjectEf
- _Znwm
- .memmove
- .sqrtf
- sub_CD4830
- loc_8414A4
- _Unwind_Resume
- .__stack_chk_fail