PlayerObject::loadFromCheckpoint(PlayerCheckpoint *)
836 B_ZN12PlayerObject18loadFromCheckpointEP16PlayerCheckpoint
Pseudocode
Assembly
Compare against another version
Called functions
- _ZN12PlayerObject18loadFromCheckpointEP16PlayerCheckpoint
- _ZN12PlayerObject16toggleVisibilityEb
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN12PlayerObject11flipGravityEbb
- _ZN12PlayerObject18rotateGameplayOnlyEb
- _ZN12PlayerObject17toggleGhostEffectE9GhostType
- _ZN12PlayerObject17togglePlayerScaleEbb
- _ZN7cocos2d7CCPointaSERKS0_
- _ZNSt6vectorIfSaIfEEaSERKS1_
- _ZN12PlayerObject13updateTimeModEfb
- _ZN11GameManager11sharedStateEv
- _ZN15GJBaseGameLayer18switchToSpiderModeEP12PlayerObjectP10GameObjectb
- loc_6264D4
- _ZN15GJBaseGameLayer15switchToFlyModeEP12PlayerObjectP10GameObjectbi
- _ZN12PlayerObject11resetStreakEv
- loc_626530
- _ZN12PlayerObject12startDashingEP14DashRingObject
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject17releaseAllButtonsEv
- _ZN12PlayerObject15doReversePlayerEb
- _ZN15GJBaseGameLayer16switchToRollModeEP12PlayerObjectP10GameObjectb
- _ZN15GJBaseGameLayer17switchToRobotModeEP12PlayerObjectP10GameObjectb
- .__stack_chk_fail