PlayerObject::updateJump(float)
4284 B_ZN12PlayerObject10updateJumpEf
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject10updateJumpEf
- .rand
- _ZN12PlayerObject8isFlyingEv
- _ZN12PlayerObject21playerIsFallingBuggedEv
- _ZN12PlayerObject7flipModEv
- _ZN12PlayerObject14addToYVelocityEdi
- loc_620AFC
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject15playerIsFallingEf
- loc_620B60
- _ZN12PlayerObject15runRotateActionEbi
- sub_CD73AC
- _ZN16CCAnimatedSprite16tweenToAnimationESsf
- loc_620CF4
- _ZN12PlayerObject15playBurstEffectEv
- loc_620D14
- _ZN12PlayerObject18gameEventTriggeredEii
- loc_620DD4
- loc_620FC8
- loc_62106C
- loc_62108C
- sub_60CDA8
- _ZN12PlayerObject16playerIsMovingUpEv
- j__ZdlPv
- _ZN12PlayerObject11flipGravityEbb
- loc_6211B4
- _ZN12PlayerObject20getModifiedSlopeYVelEv
- loc_6214A8
- sub_60C978
- _ZN12PlayerObject14incrementJumpsEv
- _ZN12PlayerObject14isInNormalModeEv
- _ZN12PlayerObject21animatePlatformerJumpEf
- _ZN12PlayerObject14spiderTestJumpEb
- loc_621808
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager15setGameVariableEPKcb
- .__stack_chk_fail
- loc_621994
- _Unwind_Resume