PlayLayer::updateVisibility(float)
3668 B_ZN9PlayLayer16updateVisibilityEf
Pseudocode
Assembly
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Called functions
- _ZN9PlayLayer16updateVisibilityEf
- _ZN15GJBaseGameLayer19preUpdateVisibilityEf
- _ZN15GJEffectManager13processColorsEv
- _ZN15GJEffectManager19activeColorForIndexEi
- _ZN15GJEffectManager21calculateLightBGColorEN7cocos2d10_ccColor3BE
- _ZN7cocos2d10CCDirector14sharedDirectorEv
- _ZN7cocos2d10CCDirector10getWinSizeEv
- _ZN11GameToolbox14transformColorERKN7cocos2d10_ccColor3BEfff
- _ZN7cocos2d10CCDirector14getScreenRightEv
- _ZN15GJBaseGameLayer10isFlippingEv
- _ZN7cocos2d7CCPointaSERKS0_
- loc_5BB9B0
- loc_5BB9D4
- loc_5BBA18
- _ZN10GameObject14setGlowOpacityEh
- _ZN9PlayLayer16applyEnterEffectEP10GameObjectib
- _ZN10GameObject17hasSecondaryColorEv
- sub_5B6B34
- _ZN18AnimatedGameObject22updateChildSpriteColorEN7cocos2d10_ccColor3BE
- _ZN16EffectGameObject22updateInteractiveHoverEf
- _ZN18EnhancedGameObject18updateRotateActionEf
- _ZN10GameObject12colorForModeEib
- _ZN10GameObject17opacityModForModeEib
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN9PlayLayer14getRelativeModEN7cocos2d7CCPointEfff
- _ZN10GameObject11ignoreEnterEv
- _ZN9PlayLayer22applyCustomEnterEffectEP10GameObjectb
- _ZN7cocos2d7CCPointC1Eff
- _ZN15GJBaseGameLayer18updateEnterEffectsEf
- _ZN15GJBaseGameLayer24processAreaVisualActionsEf
- _ZN15GJBaseGameLayer15updateParticlesEf
- _ZdlPv
- .memset
- _ZN10GameObject10ignoreFadeEv
- _ZN9PlayLayer17getRelativeModNewEN7cocos2d7CCPointEffbb
- _ZN10GameObject15updateMainColorEv
- _ZN10GameObject20updateSecondaryColorEv
- loc_5BC294
- _ZN15GJEffectManager13getMixedColorEN7cocos2d10_ccColor3BES1_f
- _ZN10GameObject22addColorSpriteToParentEb
- _ZN15FMODAudioEngine12sharedEngineEv
- _ZN15FMODAudioEngine16getMeteringValueEv
- .__stack_chk_fail