GameObject::customSetup(void)
16744 B_ZN10GameObject11customSetupEv
Pseudocode
Assembly
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Called functions
- _ZN10GameObject11customSetupEv
- _ZN7cocos2d7CCPointC1Eff
- _ZN7cocos2d7CCPointaSERKS0_
- _ZN10GameObject11shouldLockXEv
- _ZN10GameObject21dontCountTowardsLimitEv
- _ZN10GameObject9isTriggerEv
- _ZN10GameObject18isStoppableTriggerEv
- _ZN10GameObject24isEditorSpawnableTriggerEv
- loc_639088
- _ZN10GameObject15setupSpriteSizeEv
- _ZN10GameObject23setDefaultMainColorModeEi
- _ZN10GameObject20ignoreEditorDurationEv
- _ZN10GameObject20createAndAddParticleEiPKciN7cocos2d15tCCPositionTypeE
- _ZN10GameObject22commonInteractiveSetupEv
- _ZN10GameObject15setupPixelScaleEv
- loc_63B0C8
- _ZNK7cocos2d7CCPointplERKS0_
- _ZN10GameObject28setDefaultSecondaryColorModeEi
- _ZN7cocos2d18CCSpriteFrameCache22sharedSpriteFrameCacheEv
- .rand
- _ZN7cocos2d8CCString16createWithFormatEPKcz
- _ZNK7cocos2d8CCString10getCStringEv
- _ZN7cocos2d18CCSpriteFrameCache17spriteFrameByNameEPKc
- loc_63C828
- loc_63CB9C
- .__stack_chk_fail
- _ZNK7cocos2d7CCPointmlEf