GJBaseGameLayer::updateColor(cocos2d::_ccColor3B &,float,int,bool,float,cocos2d::_ccHSVValue &,int,bool,EffectGameObject *,int,int)
476 B_ZN15GJBaseGameLayer11updateColorERN7cocos2d10_ccColor3BEfibfRNS0_11_ccHSVValueEibP16EffectGameObjectii
Pseudocode
Assembly