2.206 / android32 / libcocos2dcpp.so
raw · done
- 0x3b4534 GJGameLevel::isPlatformer(void) 12 B
- 0x3c3834 GJGameLevel::saveNewScore(int,int) 78 B
- 0x3ab330 GJGameLevel::setAccountID(int) 50 B
- 0x3b5414 GJGameLevel::copyLevelInfo(GJGameLevel*) 406 B
- 0x3b5328 GJGameLevel::unverifyCoins(void) 132 B
- 0x3c0b40 GJGameLevel::savePercentage(int,bool,int,int,bool) 406 B
- 0x3ab448 GJGameLevel::setAttemptTime(int) 50 B
- 0x3ab368 GJGameLevel::setObjectCount(int) 50 B
- 0x3b512c GJGameLevel::createWithCoder(DS_Dictionary *) 20 B
- 0x3b3bf8 GJGameLevel::encodeWithCoder(DS_Dictionary *) 1970 B
- 0x3b459c GJGameLevel::getListSnapshot(void) 330 B
- 0x3b53b4 GJGameLevel::levelWasAltered(void) 88 B
- 0x3b52dc GJGameLevel::areCoinsVerified(void) 74 B
- 0x3b1838 GJGameLevel::getAudioFileName(void) 100 B
- 0x3b2ad4 GJGameLevel::getNormalPercent(void) 12 B
- 0x3ab5e0 GJGameLevel::setCoinsVerified(int) 50 B
- 0x3b2550 GJGameLevel::setNormalPercent(int) 50 B
- 0x3ab618 GJGameLevel::setOriginalLevel(int) 50 B
- 0x3b5140 GJGameLevel::shouldCheatReset(void) 52 B
- 0x3b1674 GJGameLevel::lengthKeyToString(int) 94 B
- 0x3b1570 GJGameLevel::levelWasSubmitted(void) 8 B
- 0x3c3734 GJGameLevel::storeNewLocalScore(int,int) 248 B
- 0x3c3884 GJGameLevel::handleStatsConflict(GJGameLevel*) 380 B
- 0x3b1958 GJGameLevel::parseSettingsString(std::string) 2 B
- 0x3c1cdc GJGameLevel::scoreStringToVector(std::string &,std::vector<int,std::allocator<int>> &) 146 B
- 0x3c35bc GJGameLevel::scoreVectorToString(std::vector<int,std::allocator<int>> &,int) 366 B
- 0x3ab480 GJGameLevel::setNewNormalPercent(int) 50 B
- 0x3b16f4 GJGameLevel::getAverageDifficulty(void) 40 B
- 0x3ab4b8 GJGameLevel::setNewNormalPercent2(int) 50 B
- 0x3b5618 GJGameLevel::demonIconForDifficulty(DemonDifficultyType) 22 B
- 0x3b251c GJGameLevel::generateSettingsString(void) 42 B
- 0x3b176c GJGameLevel::getLastBuildPageForTab(int) 88 B
- 0x3b17cc GJGameLevel::setLastBuildPageForTab(int,int) 100 B
- 0x3b55b0 GJGameLevel::getUnpackedLevelDescription(void) 94 B
- 0x3ab528 GJGameLevel::init(void) 176 B
- 0x3b195c GJGameLevel::create(cocos2d::CCDictionary *,bool) 2816 B
- 0x3b10e8 GJGameLevel::create(void) 876 B
- 0x31f040 GJGameLevel::setDemon(int) 50 B
- 0x3ab3d8 GJGameLevel::setJumps(int) 50 B
- 0x31f078 GJGameLevel::setStars(int) 50 B
- 0x3aaa32 GJGameLevel::canEncode(void) 4 B
- 0x3ab410 GJGameLevel::setClicks(int) 50 B
- 0x3aad20 GJGameLevel::~GJGameLevel() 18 B
- 0x3aac70 GJGameLevel::~GJGameLevel() 170 B
- 0x46bc40 GJGameState::tweenValue(float,float,int,float,int,float,int,int) 168 B
- 0x46bbac GJGameState::stopTweenAction(int) 52 B
- 0x453744 GJGameState::updateTweenAction(float,int) 126 B
- 0x46e524 GJGameState::controlTweenAction(int,int,GJActionCommand) 78 B
- 0x46e572 GJGameState::updateTweenActions(float) 60 B
- 0x46e6d4 GJGameState::getGameObjectPhysics(GameObject *) 256 B
- 0x4537c2 GJGameState::processStateTriggers(void) 70 B
- 0x30b6e4 GJGameState::GJGameState(void) 1950 B
- 0x30b574 GJGameState::~GJGameState() 366 B
- 0x475118 GJGameState::operator=(GJGameState&&) 3142 B
- 0x311550 GJGameState::operator=(GJGameState const&) 2990 B
- 0x3c2e74 GJLevelList::dataLoaded(DS_Dictionary *) 514 B
- 0x3b9934 GJLevelList::totalLevels(void) 14 B
- 0x3c31d0 GJLevelList::reorderLevel(int,int) 266 B
- 0x3b996c GJLevelList::showListInfo(void) 438 B
- 0x3b9914 GJLevelList::orderForLevel(int) 32 B
- 0x3c30fc GJLevelList::addLevelToList(GJGameLevel *) 158 B
- 0x3b9942 GJLevelList::completedLevels(void) 42 B
- 0x3c30e8 GJLevelList::createWithCoder(DS_Dictionary *) 20 B
- 0x3aaff8 GJLevelList::encodeWithCoder(DS_Dictionary *) 386 B
- 0x3c1d78 GJLevelList::parseListLevels(std::string) 222 B
- 0x3c32e0 GJLevelList::reorderLevelStep(int,bool) 36 B
- 0x3ba020 GJLevelList::hasMatchingLevels(GJLevelList*) 282 B
- 0x3ba914 GJLevelList::getListLevelsArray(cocos2d::CCArray *) 612 B
- 0x3c0ce4 GJLevelList::updateLevelsString(void) 152 B
- 0x3c31a0 GJLevelList::duplicateListLevels(GJLevelList*) 48 B
- 0x3b9894 GJLevelList::handleStatsConflict(GJLevelList*) 22 B
- 0x3c1bf4 GJLevelList::removeLevelFromList(int) 118 B
- 0x3b9b58 GJLevelList::frameForListDifficulty(int,DifficultyIconType) 138 B
- 0x3b98ac GJLevelList::getUnpackedDescription(void) 94 B
- 0x3ab230 GJLevelList::init(void) 64 B
- 0x3c1f20 GJLevelList::create(cocos2d::CCDictionary *) 714 B
- 0x3b97bc GJLevelList::create(void) 206 B
- 0x3aaa36 GJLevelList::canEncode(void) 4 B
- 0x3ab2c4 GJLevelList::~GJLevelList() 18 B
- 0x3ab274 GJLevelList::~GJLevelList() 74 B
- 0x3f6520 GJListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 1014 B
- 0x3f6930 GJListLayer::create(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 160 B
- 0x3f6504 GJListLayer::~GJListLayer() 18 B
- 0x3f649c GJListLayer::~GJListLayer() 92 B
- 0x4f01d0 GJMapObject::playerJump(void) 418 B
- 0x4f0490 GJMapObject::monsterIdle(void) 420 B
- 0x4f0c8c GJMapObject::monsterJump(void) 330 B
- 0x4f0af0 GJMapObject::moveMonster(cocos2d::CCPoint,float) 316 B
- 0x4f0c50 GJMapObject::moveMonster(void) 54 B
- 0x4f0400 GJMapObject::moveFinished(void) 64 B
- 0x4f0eb8 GJMapObject::touchMonster(void) 100 B
- 0x4f0f20 GJMapObject::updateShadow(float,float,cocos2d::CCPoint) 46 B
- 0x4f0f50 GJMapObject::createMonster(int) 456 B
- 0x4f0acc GJMapObject::setObjectOrigin(cocos2d::CCPoint,float) 32 B
- 0x4f0a88 GJMapObject::startPlayerJumpLoop(void) 62 B
- 0x4f0e00 GJMapObject::startMonsterJumpLoop(void) 174 B
- 0x4f0948 GJMapObject::init(cocos2d::CCNode *) 172 B
- 0x4f0a08 GJMapObject::create(cocos2d::CCNode *) 124 B
- 0x4f01a8 GJMapObject::~GJMapObject() 18 B
- 0x4f015c GJMapObject::~GJMapObject() 34 B