2.206 / android32 / libcocos2dcpp.so
raw · done
- 0x5ceb50 cocos2d::unztell64(void *) 24 B
- 0x36b6a4 EditorUI::createGlow(void) 2 B
- 0x36b84c EditorUI::createLoop(void) 906 B
- 0x36d4e8 EditorUI::editObject(cocos2d::CCObject *) 2352 B
- 0x369b80 EditorUI::getModeBtn(char const*,int) 50 B
- 0x36e680 EditorUI::moveObject(GameObject *,cocos2d::CCPoint) 178 B
- 0x36ac7c EditorUI::onPlayback(cocos2d::CCObject *) 444 B
- 0x39032c EditorUI::onPlaytest(cocos2d::CCObject *) 292 B
- 0x3693d8 EditorUI::onSettings(cocos2d::CCObject *) 52 B
- 0x373364 EditorUI::shouldSnap(GameObject *) 38 B
- 0x36bca8 EditorUI::toggleMode(cocos2d::CCObject *) 152 B
- 0x368e40 EditorUI::toggleSnap(cocos2d::CCObject *) 68 B
- 0x374838 EditorUI::updateZoom(float) 326 B
- 0x372930 EditorUI::applyOffset(GameObject *) 92 B
- 0x39325c EditorUI::copyObjects(cocos2d::CCArray *,bool,bool) 610 B
- 0x38fc64 EditorUI::deselectAll(void) 92 B
- 0x36d0c4 EditorUI::editObject2(cocos2d::CCObject *) 6 B
- 0x36d0ca EditorUI::editObject3(cocos2d::CCObject *) 6 B
- 0x36b448 EditorUI::getNeighbor(int,cocos2d::CCPoint,GJSmartDirection,cocos2d::CCArray *) 166 B
- 0x38a4cc EditorUI::onCopyState(cocos2d::CCObject *) 38 B
- 0x38fcc0 EditorUI::onDeleteAll(cocos2d::CCObject *) 20 B
- 0x393760 EditorUI::onDuplicate(cocos2d::CCObject *) 280 B
- 0x36e024 EditorUI::onEditColor(cocos2d::CCObject *) 48 B
- 0x36e2cc EditorUI::onGoToLayer(cocos2d::CCObject *) 108 B
- 0x36e35c EditorUI::onGroupDown(cocos2d::CCObject *) 22 B
- 0x36e374 EditorUI::onLockLayer(cocos2d::CCObject *) 38 B
- 0x374bdc EditorUI::scrollWheel(float,float) 150 B
- 0x368da0 EditorUI::toggleSwipe(cocos2d::CCObject *) 68 B
- 0x38a75c EditorUI::alignObjects(cocos2d::CCArray *,bool) 830 B
- 0x36f274 EditorUI::angleChanged(float) 232 B
- 0x393880 EditorUI::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 1020 B
- 0x392368 EditorUI::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 1588 B
- 0x391a74 EditorUI::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 908 B
- 0x51bc44 EditorUI::createExtras(cocos2d::CCArray *) 82 B
- 0x36a9bc EditorUI::createObject(int,cocos2d::CCPoint) 122 B
- 0x391028 EditorUI::createPrefab(GJSmartTemplate *,std::string,int) 550 B
- 0x374eb4 EditorUI::deleteObject(GameObject *,bool) 58 B
- 0x3695e8 EditorUI::enableButton(CreateMenuItem *) 256 B
- 0x372ff8 EditorUI::flipObjectsX(cocos2d::CCArray *) 288 B
- 0x373120 EditorUI::flipObjectsY(cocos2d::CCArray *) 288 B
- 0x373878 EditorUI::getCreateBtn(int,int) 834 B
- 0x36c78e EditorUI::getGroupInfo(GameObject *,cocos2d::CCArray *,int &,int &,int &) 144 B
- 0x36e738 EditorUI::getSnapAngle(GameObject *,cocos2d::CCArray *) 112 B
- 0x36f6e0 EditorUI::offsetForKey(int) 12586 B
- 0x368ab0 EditorUI::onDeleteInfo(cocos2d::CCObject *) 94 B
- 0x368d78 EditorUI::onFindObject(cocos2d::CCObject *) 40 B
- 0x392b70 EditorUI::onPasteColor(cocos2d::CCObject *) 52 B
- 0x392b3c EditorUI::onPasteState(cocos2d::CCObject *) 52 B
- 0x3905bc EditorUI::pasteObjects(std::string,bool,bool) 1166 B
- 0x3728d0 EditorUI::removeOffset(GameObject *) 92 B
- 0x38b49c EditorUI::scaleObjects(cocos2d::CCArray *,float,float,cocos2d::CCPoint,ObjectScaleType,bool) 618 B
- 0x38fd94 EditorUI::selectObject(GameObject *,bool) 144 B
- 0x36ae50 EditorUI::showMaxError(void) 142 B
- 0x3695e2 EditorUI::toggleLockUI(bool) 6 B
- 0x36ed78 EditorUI::updateSlider(void) 42 B
- 0x3696f8 EditorUI::disableButton(CreateMenuItem *) 180 B
- 0x3936a0 EditorUI::doCopyObjects(bool) 180 B
- 0x518f94 EditorUI::edgeForObject(int,int) 556 B
- 0x36f51c EditorUI::getTouchPoint(cocos2d::CCTouch *,cocos2d::CCEvent *) 84 B
- 0x36ea34 EditorUI::moveGamelayer(cocos2d::CCPoint) 82 B
- 0x368d40 EditorUI::onColorFilter(cocos2d::CCObject *) 52 B
- 0x390304 EditorUI::onDeselectAll(cocos2d::CCObject *) 40 B
- 0x38a480 EditorUI::onGroupSticky(cocos2d::CCObject *) 38 B
- 0x36b2ba EditorUI::onToggleGuide(EffectGameObject *) 46 B
- 0x36ef98 EditorUI::rotateObjects(cocos2d::CCArray *,float,cocos2d::CCPoint) 710 B
- 0x38b714 EditorUI::scaleXChanged(float,bool) 130 B
- 0x38b7a4 EditorUI::scaleYChanged(float,bool) 130 B
- 0x38ffc0 EditorUI::selectObjects(cocos2d::CCArray *,bool) 802 B
- 0x36c77c EditorUI::setupEditMenu(void) 18 B
- 0x36ec78 EditorUI::sliderChanged(cocos2d::CCObject *) 108 B
- 0x38a04c EditorUI::updateButtons(void) 972 B
- 0x36ece8 EditorUI::valueFromXPos(float) 134 B
- 0x36ec18 EditorUI::xPosFromValue(float) 90 B
- 0x374b70 EditorUI::zoomGameLayer(bool) 92 B
- 0x36be74 EditorUI::createMoveMenu(void) 2268 B
- 0x5194c4 EditorUI::createOutlines(cocos2d::CCArray *) 1886 B
- 0x36d3fc EditorUI::deselectObject(GameObject *) 74 B
- 0x36d3c0 EditorUI::deselectObject(void) 54 B
- 0x392e34 EditorUI::doPasteInPlace(bool) 104 B
- 0x392ccc EditorUI::doPasteObjects(bool) 344 B
- 0x373568 EditorUI::findSnapObject(cocos2d::CCPoint,float) 170 B
- 0x37338c EditorUI::findSnapObject(cocos2d::CCArray *,float) 458 B
- 0x36eda4 EditorUI::getGroupCenter(cocos2d::CCArray *,bool) 368 B
- 0x374b60 EditorUI::keyBackClicked(void) 6 B
- 0x36e468 EditorUI::moveForCommand(EditCommand) 346 B
- 0x38c7b0 EditorUI::moveObjectCall(EditCommand) 298 B
- 0x38c8e0 EditorUI::moveObjectCall(cocos2d::CCObject *) 24 B
- 0x36b27a EditorUI::onCreateButton(cocos2d::CCObject *) 38 B
- 0x390a64 EditorUI::onCreateObject(int) 1300 B
- 0x392ea0 EditorUI::onPasteInPlace(cocos2d::CCObject *) 6 B
- 0x374a14 EditorUI::onStopPlaytest(cocos2d::CCObject *) 42 B
- 0x36a4e8 EditorUI::playCircleAnim(cocos2d::CCPoint,float,float) 72 B
- 0x3916dc EditorUI::redoLastAction(cocos2d::CCObject *) 62 B
- 0x36b6a8 EditorUI::replaceGroupID(GameObject *,int,int) 374 B
- 0x38b834 EditorUI::scaleXYChanged(float,float,bool) 130 B
- 0x36b0ac EditorUI::selectBuildTab(int) 200 B
- 0x368df0 EditorUI::toggleFreeMove(cocos2d::CCObject *) 68 B
- 0x39169e EditorUI::undoLastAction(cocos2d::CCObject *) 62 B
- 0x36bbf0 EditorUI::updateEditMenu(void) 24 B
- 0x38fcd4 EditorUI::FLAlert_Clicked(FLAlertLayer *,bool) 116 B