2.206 / android32 / libcocos2dcpp.so
raw · done
- 0x4da76c SetupInstantCountPopup::determineStartValues(void) 212 B
- 0x4da90c SetupInstantCountPopup::updateItemIDInputLabel(void) 100 B
- 0x4da978 SetupInstantCountPopup::updateTargetIDInputLabel(void) 100 B
- 0x4da9e4 SetupInstantCountPopup::updateCountTextInputLabel(void) 100 B
- 0x4daa50 SetupInstantCountPopup::init(CountTriggerGameObject *,cocos2d::CCArray *) 2038 B
- 0x4db274 SetupInstantCountPopup::create(CountTriggerGameObject *,cocos2d::CCArray *) 444 B
- 0x4da716 SetupInstantCountPopup::onClose(cocos2d::CCObject *) 86 B
- 0x4da6fc SetupInstantCountPopup::~SetupInstantCountPopup() 18 B
- 0x4da688 SetupInstantCountPopup::~SetupInstantCountPopup() 104 B
- 0x555700 SetupKeyframeAnimPopup::init(EffectGameObject *,cocos2d::CCArray *) 1352 B
- 0x555c58 SetupKeyframeAnimPopup::create(EffectGameObject *,cocos2d::CCArray *) 158 B
- 0x55556c SetupKeyframeAnimPopup::~SetupKeyframeAnimPopup() 18 B
- 0x5554f8 SetupKeyframeAnimPopup::~SetupKeyframeAnimPopup() 104 B
- 0x4a0004 SetupObjectTogglePopup::valueDidChange(int,float) 56 B
- 0x4a003c SetupObjectTogglePopup::init(EffectGameObject *,cocos2d::CCArray *,bool) 1214 B
- 0x4a0514 SetupObjectTogglePopup::create(EffectGameObject *,cocos2d::CCArray *,bool) 420 B
- 0x49ffe2 SetupObjectTogglePopup::onClose(cocos2d::CCObject *) 34 B
- 0x49ffc8 SetupObjectTogglePopup::~SetupObjectTogglePopup() 18 B
- 0x49ff54 SetupObjectTogglePopup::~SetupObjectTogglePopup() 104 B
- 0x55bd88 SetupResetTriggerPopup::init(EffectGameObject *,cocos2d::CCArray *) 346 B
- 0x55bf0c SetupResetTriggerPopup::create(EffectGameObject *,cocos2d::CCArray *) 158 B
- 0x559e7e SetupResetTriggerPopup::~SetupResetTriggerPopup() 18 B
- 0x559808 SetupResetTriggerPopup::~SetupResetTriggerPopup() 104 B
- 0x537c40 SetupShaderEffectPopup::setupBulge(void) 1254 B
- 0x538138 SetupShaderEffectPopup::setupPinch(void) 1548 B
- 0x538a18 SetupShaderEffectPopup::setupSepia(void) 378 B
- 0x535d30 SetupShaderEffectPopup::setupGlitch(void) 762 B
- 0x5340bc SetupShaderEffectPopup::toggleGroup(int,bool) 50 B
- 0x5340ee SetupShaderEffectPopup::onResetColors(cocos2d::CCObject *) 74 B
- 0x538f10 SetupShaderEffectPopup::setupHueShift(void) 390 B
- 0x5367c8 SetupShaderEffectPopup::setupPixelate(void) 834 B
- 0x53607c SetupShaderEffectPopup::setupChromatic(void) 704 B
- 0x538770 SetupShaderEffectPopup::setupGrayscale(void) 614 B
- 0x535354 SetupShaderEffectPopup::setupShockLine(void) 2492 B
- 0x5348ec SetupShaderEffectPopup::setupShockWave(void) 2622 B
- 0x534138 SetupShaderEffectPopup::valueDidChange(int,float) 442 B
- 0x534308 SetupShaderEffectPopup::zLayerToString(int) 160 B
- 0x536b74 SetupShaderEffectPopup::setupLensCircle(void) 1266 B
- 0x5375fc SetupShaderEffectPopup::setupMotionBlur(void) 1542 B
- 0x537074 SetupShaderEffectPopup::setupRadialBlur(void) 1388 B
- 0x5390c8 SetupShaderEffectPopup::setupColorChange(void) 860 B
- 0x538bbc SetupShaderEffectPopup::setupInvertColor(void) 752 B
- 0x53947c SetupShaderEffectPopup::setupSplitScreen(void) 586 B
- 0x534510 SetupShaderEffectPopup::setupShaderTrigger(void) 924 B
- 0x5343ec SetupShaderEffectPopup::updateZLayerButtons(void) 106 B
- 0x536390 SetupShaderEffectPopup::setupChromaticGlitch(void) 964 B
- 0x533fd0 SetupShaderEffectPopup::updateDefaultTriggerValues(void) 220 B
- 0x539714 SetupShaderEffectPopup::init(EffectGameObject *,cocos2d::CCArray *,int) 442 B
- 0x5398e8 SetupShaderEffectPopup::create(EffectGameObject *,cocos2d::CCArray *,int) 440 B
- 0x533fca SetupShaderEffectPopup::onClose(cocos2d::CCObject *) 4 B
- 0x534464 SetupShaderEffectPopup::onZLayer(cocos2d::CCObject *) 172 B
- 0x533fb0 SetupShaderEffectPopup::~SetupShaderEffectPopup() 18 B
- 0x533f30 SetupShaderEffectPopup::~SetupShaderEffectPopup() 116 B
- 0x4e6e82 SetupStaticCameraPopup::updateState(void) 92 B
- 0x4e6ede SetupStaticCameraPopup::valueDidChange(int,float) 18 B
- 0x4e6d8c SetupStaticCameraPopup::onCustomToggleTriggerValue(cocos2d::CCObject *) 102 B
- 0x4e6ef0 SetupStaticCameraPopup::init(CameraTriggerGameObject *,cocos2d::CCArray *) 1308 B
- 0x4e7430 SetupStaticCameraPopup::create(CameraTriggerGameObject *,cocos2d::CCArray *) 416 B
- 0x4e6e68 SetupStaticCameraPopup::~SetupStaticCameraPopup() 18 B
- 0x4e6df4 SetupStaticCameraPopup::~SetupStaticCameraPopup() 104 B
- 0x57552c SetupTimerTriggerPopup::init(TimerTriggerGameObject *,cocos2d::CCArray *) 1162 B
- 0x5759c4 SetupTimerTriggerPopup::create(TimerTriggerGameObject *,cocos2d::CCArray *) 158 B
- 0x5753ac SetupTimerTriggerPopup::~SetupTimerTriggerPopup() 18 B
- 0x575338 SetupTimerTriggerPopup::~SetupTimerTriggerPopup() 104 B
- 0x3d8484 SpawnTriggerGameObject::changeRemap(int,int,bool) 376 B
- 0x3d7998 SpawnTriggerGameObject::removeRemap(int,int) 56 B
- 0x3e4c04 SpawnTriggerGameObject::getSaveString(GJBaseGameLayer *) 728 B
- 0x3d01b0 SpawnTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 164 B
- 0x3e8c64 SpawnTriggerGameObject::updateRemapKeys(std::vector<int,std::allocator<int>> const&) 576 B
- 0x3d8240 SpawnTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 358 B
- 0x3d3c5c SpawnTriggerGameObject::init(void) 8 B
- 0x3d6734 SpawnTriggerGameObject::create(void) 146 B
- 0x3d8208 SpawnTriggerGameObject::addRemap(int,int) 54 B
- 0x3d7c64 SpawnTriggerGameObject::~SpawnTriggerGameObject() 18 B
- 0x3d7c24 SpawnTriggerGameObject::~SpawnTriggerGameObject() 60 B
- 0x2e8d1c SpriteAnimationManager::getAnimType(std::string) 18 B
- 0x2e8bf4 SpriteAnimationManager::overridePrio(void) 96 B
- 0x2e8ec8 SpriteAnimationManager::runAnimation(std::string) 194 B
- 0x2e9510 SpriteAnimationManager::initWithOwner(CCAnimatedSprite *,std::string) 286 B
- 0x2e9178 SpriteAnimationManager::loadAnimations(std::string) 872 B
- 0x2e8ca0 SpriteAnimationManager::queueAnimation(std::string) 118 B
- 0x2e9088 SpriteAnimationManager::resetAnimState(void) 32 B
- 0x2e8c5c SpriteAnimationManager::stopAnimations(void) 42 B
- 0x2e8a14 SpriteAnimationManager::storeAnimation(cocos2d::CCAnimate *,cocos2d::CCAnimate *,std::string,int,spriteMode,cocos2d::CCSpriteFrame *) 212 B
- 0x2e9648 SpriteAnimationManager::createWithOwner(CCAnimatedSprite *,std::string) 170 B
- 0x2e901c SpriteAnimationManager::finishAnimation(std::string) 52 B
- 0x2e84f0 SpriteAnimationManager::createAnimations(std::string) 1236 B
- 0x2e8d30 SpriteAnimationManager::executeAnimation(std::string) 394 B
- 0x2e83b4 SpriteAnimationManager::animationFinished(void) 64 B
- 0x2e8f90 SpriteAnimationManager::runQueuedAnimation(void) 128 B
- 0x2e89c8 SpriteAnimationManager::updateAnimationSpeed(float) 76 B
- 0x2e8474 SpriteAnimationManager::callAnimationFinished(void) 116 B
- 0x2e8b3c SpriteAnimationManager::playSoundForAnimation(std::string) 170 B
- 0x2e9054 SpriteAnimationManager::offsetCurrentAnimation(float) 52 B
- 0x2e8af8 SpriteAnimationManager::storeSoundForAnimation(cocos2d::CCString *,std::string,float) 60 B
- 0x2e90ac SpriteAnimationManager::switchToFirstFrameOfAnimation(std::string) 170 B
- 0x2e8c86 SpriteAnimationManager::getPrio(std::string) 24 B
- 0x2e9160 SpriteAnimationManager::doCleanup(void) 22 B
- 0x2e8b38 SpriteAnimationManager::playSound(std::string) 2 B
- 0x2e8460 SpriteAnimationManager::~SpriteAnimationManager() 18 B