2.206 / android32 / libcocos2dcpp.so
raw · done
- 0x48d820 FriendRequestPopup::onBlock(cocos2d::CCObject *) 220 B
- 0x48d7c8 FriendRequestPopup::onClose(cocos2d::CCObject *) 72 B
- 0x4935bc FriendRequestPopup::onAccept(cocos2d::CCObject *) 110 B
- 0x493634 FriendRequestPopup::onRemove(cocos2d::CCObject *) 110 B
- 0x494790 FriendRequestPopup::blockUser(void) 106 B
- 0x48d090 FriendRequestPopup::~FriendRequestPopup() 18 B
- 0x48cff4 FriendRequestPopup::~FriendRequestPopup() 142 B
- 0x4a85f8 FriendsProfilePage::keyBackClicked(void) 6 B
- 0x4a86c0 FriendsProfilePage::forceReloadList(UserListType) 84 B
- 0x4a7b28 FriendsProfilePage::userListChanged(cocos2d::CCArray *,UserListType) 8 B
- 0x4a7c24 FriendsProfilePage::getUserListFailed(UserListType,GJErrorCode) 88 B
- 0x4a7ccc FriendsProfilePage::setupUsersBrowser(cocos2d::CCArray *,UserListType) 454 B
- 0x4a8606 FriendsProfilePage::getUserListFinished(cocos2d::CCArray *,UserListType) 178 B
- 0x4a7c00 FriendsProfilePage::registerWithTouchDispatcher(void) 30 B
- 0x4a7ec0 FriendsProfilePage::init(UserListType) 1380 B
- 0x4a8424 FriendsProfilePage::create(UserListType) 256 B
- 0x4a857e FriendsProfilePage::onClose(cocos2d::CCObject *) 122 B
- 0x4a7c8c FriendsProfilePage::onUpdate(cocos2d::CCObject *) 56 B
- 0x4a8528 FriendsProfilePage::onBlocked(cocos2d::CCObject *) 86 B
- 0x4a7be4 FriendsProfilePage::~FriendsProfilePage() 18 B
- 0x4a7b38 FriendsProfilePage::~FriendsProfilePage() 160 B
- 0x491800 GJCommentListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,bool) 556 B
- 0x491a44 GJCommentListLayer::create(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,bool) 162 B
- 0x48cfd8 GJCommentListLayer::~GJCommentListLayer() 18 B
- 0x48cf68 GJCommentListLayer::~GJCommentListLayer() 98 B
- 0x49aa64 GJDifficultySprite::getDifficultyFrame(int,GJDifficultyName) 114 B
- 0x49ac68 GJDifficultySprite::updateFeatureState(GJFeatureState) 406 B
- 0x49ab9c GJDifficultySprite::updateDifficultyFrame(int,GJDifficultyName) 198 B
- 0x49ae20 GJDifficultySprite::updateFeatureStateFromLevel(GJGameLevel *) 56 B
- 0x49aaec GJDifficultySprite::init(int,GJDifficultyName) 66 B
- 0x49ab34 GJDifficultySprite::create(int,GJDifficultyName) 100 B
- 0x48e894 GJDifficultySprite::~GJDifficultySprite() 18 B
- 0x48e868 GJDifficultySprite::~GJDifficultySprite() 40 B
- 0x463070 GJGameLoadingLayer::gameLayerDidUnload(void) 60 B
- 0x463024 GJGameLoadingLayer::transitionToLoadingLayer(GJGameLevel *,bool) 70 B
- 0x452df0 GJGameLoadingLayer::onEnterTransitionDidFinish(void) 4 B
- 0x462edc GJGameLoadingLayer::init(GJGameLevel *,bool) 180 B
- 0x462fa0 GJGameLoadingLayer::create(GJGameLevel *,bool) 128 B
- 0x452dec GJGameLoadingLayer::onEnter(void) 4 B
- 0x452eb8 GJGameLoadingLayer::loadLevel(void) 78 B
- 0x4523ec GJGameLoadingLayer::~GJGameLoadingLayer() 18 B
- 0x452394 GJGameLoadingLayer::~GJGameLoadingLayer() 76 B
- 0x4c4a08 GJPurchaseDelegate::didPurchaseItem(GJStoreItem *) 2 B
- 0x38d46c GJTransformControl::loadValues(GameObject *,cocos2d::CCArray *,std::unordered_map<int,GameObjectEditorState,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,GameObjectEditorState>>> &) 156 B
- 0x374e48 GJTransformControl::finishTouch(void) 30 B
- 0x38a610 GJTransformControl::saveToState(GJTransformState &) 98 B
- 0x38a592 GJTransformControl::spriteByTag(int) 10 B
- 0x38aabc GJTransformControl::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 304 B
- 0x38ccf4 GJTransformControl::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 330 B
- 0x38c8f8 GJTransformControl::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 992 B
- 0x3747c8 GJTransformControl::scaleButtons(float) 108 B
- 0x38ce50 GJTransformControl::applyRotation(float) 68 B
- 0x38a59c GJTransformControl::loadFromState(GJTransformState &) 112 B
- 0x38bd54 GJTransformControl::updateButtons(bool,bool) 2382 B
- 0x38c6ac GJTransformControl::refreshControl(void) 252 B
- 0x368892 GJTransformControl::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x38a590 GJTransformControl::logCurrentZeroPos(void) 2 B
- 0x368b74 GJTransformControl::onToggleLockScale(cocos2d::CCObject *) 72 B
- 0x38acac GJTransformControl::updateAnchorSprite(cocos2d::CCPoint) 38 B
- 0x38abf8 GJTransformControl::updateMinMaxPositions(void) 176 B
- 0x38a558 GJTransformControl::calculateRotationOffset(void) 46 B
- 0x374c80 GJTransformControl::init(void) 416 B
- 0x3746c8 GJTransformControl::create(void) 250 B
- 0x3689a0 GJTransformControl::~GJTransformControl() 18 B
- 0x3688a4 GJTransformControl::~GJTransformControl() 86 B
- 0x394600 GameEffectsManager::scaleParticle(cocos2d::CCParticleSystemQuad *,float) 290 B
- 0x394728 GameEffectsManager::addParticleEffect(cocos2d::CCParticleSystemQuad *,int) 2 B
- 0x3945a2 GameEffectsManager::init(PlayLayer *) 8 B
- 0x3945ac GameEffectsManager::create(PlayLayer *) 78 B
- 0x394590 GameEffectsManager::~GameEffectsManager() 18 B
- 0x394574 GameEffectsManager::~GameEffectsManager() 22 B
- 0x3e1a30 GameOptionsTrigger::getSaveString(GJBaseGameLayer *) 1076 B
- 0x3ce140 GameOptionsTrigger::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 316 B
- 0x3d3a72 GameOptionsTrigger::init(char const*) 4 B
- 0x3d3a78 GameOptionsTrigger::create(char const*) 152 B
- 0x3d1264 GameOptionsTrigger::~GameOptionsTrigger() 18 B
- 0x3d1238 GameOptionsTrigger::~GameOptionsTrigger() 40 B
- 0x2ff018 GooglePlayDelegate::googlePlaySignedIn(void) 2 B
- 0x4521fc KeybindingsManager::dataLoaded(DS_Dictionary *) 92 B
- 0x452180 KeybindingsManager::firstSetup(void) 74 B
- 0x451f88 KeybindingsManager::sharedState(void) 76 B
- 0x4521cc KeybindingsManager::encodeDataTo(DS_Dictionary *) 38 B
- 0x451fe4 KeybindingsManager::commandForKey(cocos2d::enumKeyCodes,GJKeyGroup,bool,bool,bool) 10 B
- 0x45204c KeybindingsManager::keyForCommand(GJKeyCommand) 4 B
- 0x452050 KeybindingsManager::groupForCommand(GJKeyCommand) 16 B
- 0x452000 KeybindingsManager::commandForKeyMods(cocos2d::enumKeyCodes,GJKeyGroup) 76 B
- 0x451fee KeybindingsManager::commandForKeyNoMods(cocos2d::enumKeyCodes,GJKeyGroup) 18 B
- 0x4520f0 KeybindingsManager::commandToKeyForGroup(GJKeyGroup) 136 B
- 0x452060 KeybindingsManager::keyToCommandForGroup(GJKeyGroup) 136 B
- 0x451f34 KeybindingsManager::init(void) 4 B
- 0x451f74 KeybindingsManager::~KeybindingsManager() 18 B
- 0x451f38 KeybindingsManager::~KeybindingsManager() 52 B
- 0x3cbd98 KeyframeGameObject::setOpacity(unsigned char) 90 B
- 0x3e3540 KeyframeGameObject::getSaveString(GJBaseGameLayer *) 1426 B
- 0x3ce410 KeyframeGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 540 B
- 0x3d6440 KeyframeGameObject::updateShadowObjects(GJBaseGameLayer *,EditorUI *) 396 B
- 0x3d3c2c KeyframeGameObject::init(void) 32 B
- 0x3d6394 KeyframeGameObject::create(void) 168 B
- 0x3d147c KeyframeGameObject::~KeyframeGameObject() 18 B
- 0x3d1444 KeyframeGameObject::~KeyframeGameObject() 52 B