PlayLayer::updateInvisibleBlock(GameObject *,float,float,float,float,cocos2d::_ccColor3B const&)
508 B_ZN9PlayLayer20updateInvisibleBlockEP10GameObjectffffRKN7cocos2d10_ccColor3BE
Pseudocode
Assembly
_ZN9PlayLayer20updateInvisibleBlockEP10GameObjectffffRKN7cocos2d10_ccColor3BE