RandTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*)
128 B_ZN21RandTriggerGameObject13triggerObjectEP15GJBaseGameLayeriPKSt6vectorIiSaIiEE
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Called functions
- _ZN21RandTriggerGameObject13triggerObjectEP15GJBaseGameLayeriPKSt6vectorIiSaIiEE
- _ZN21RandTriggerGameObject16getRandomGroupIDEv
- _ZNSt6vectorIiSaIiEEC2ERKS1_
- _ZN15GJBaseGameLayer19spawnGroupTriggeredEifbRKSt6vectorIiSaIiEEii
- _ZNSt12_Vector_baseIiSaIiEED2Ev
- _ZN16EffectGameObject13triggerObjectEP15GJBaseGameLayeriPKSt6vectorIiSaIiEE
- __cxa_end_cleanup
- __stack_chk_fail