LevelEditorLayer::removeAllObjects(void)
128 B_ZN16LevelEditorLayer16removeAllObjectsEv
Pseudocode
Assembly
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Called functions
- loc_35DE5A
- _ZN8EditorUI11deselectAllEv
- _ZN16LevelEditorLayer16removeAllObjectsEv
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray18createWithCapacityEj
- _ZN7cocos2d7CCArray19addObjectsFromArrayEPS0_
- _ZN7cocos2d7CCArray16removeAllObjectsEv
- _ZN16LevelEditorLayer14setObjectCountEi
- _ZN16LevelEditorLayer12removeObjectEP10GameObjectb