LevelEditorLayer::copyObjectState(GameObject *)
208 B_ZN16LevelEditorLayer15copyObjectStateEP10GameObject
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer15copyObjectStateEP10GameObject
- _ZN10GameObject13createWithKeyEi
- sub_75309C
- _ZN10GameObject14addColorSpriteESs
- sub_750B20
- loc_35C40A
- _ZN7cocos2d8CCObject6retainEv
- _ZN10GameObject23setDefaultMainColorModeEi
- _ZN10GameObject28setDefaultSecondaryColorModeEi
- _ZN10GameObject18duplicateColorModeEPS_
- _ZN10GameObject19duplicateAttributesEPS_
- _ZN16LevelEditorLayer15applyGroupStateEP10GameObjectS1_
- __cxa_end_cleanup
- __stack_chk_fail