GJBaseGameLayer::processTransformActions(bool)
2256 B_ZN15GJBaseGameLayer23processTransformActionsEb
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer23processTransformActionsEb
- _ZN7cocos2d7CCPointC1ERKS0_
- sub_74FACC
- _Znwj
- loc_465F7E
- memmove
- _ZN15GJBaseGameLayer16tryGetMainObjectEi
- _ZN15GJBaseGameLayer14getStaticGroupEi
- _ZN15GJBaseGameLayer17getOptimizedGroupEi
- _ZNK7cocos2d7CCArray5countEv
- _ZN15GJBaseGameLayer8getGroupEi
- _ZN10GameObject21getUnmodifiedPositionEv
- _ZN15GJBaseGameLayer19claimRotationActionEiiRfS0_bb
- _ZN15GJBaseGameLayer15claimMoveActionEib
- _ZN15GJBaseGameLayer22prepareTransformParentEb
- _ZdlPv
- loc_4663F6
- __cxa_end_cleanup
- _ZN10GameObject17dirtifyObjectRectEv
- loc_466484
- _ZN7cocos2d7CCPointC1Eff
- _ZN7cocos2d23CCAffineTransformConcatERKNS_17CCAffineTransformES2_
- sqrtf
- atan2f
- _ZN10GameObject17addToCustomScaleXEf
- _ZN10GameObject17addToCustomScaleYEf
- _ZN10GameObject16fastRotateObjectEf
- _ZN10GameObject20calculateOrientedBoxEv
- __stack_chk_fail