GJBaseGameLayer::addToSection(GameObject *)
1944 B_ZN15GJBaseGameLayer12addToSectionEP10GameObject
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer12addToSectionEP10GameObject
- _ZNSt6vectorIPS_IPS_IP10GameObjectSaIS1_EESaIS4_EESaIS7_EE6resizeEj
- loc_468F80
- _ZNSt6vectorIPS_IiSaIiEESaIS2_EE6resizeEj
- _Znwj
- _ZNSt6vectorIPS_IP10GameObjectSaIS1_EESaIS4_EE6resizeEj
- loc_468FFA
- _ZNSt6vectorIiSaIiEE6resizeEj
- _ZNSt6vectorIP10GameObjectSaIS1_EE9push_backERKS1_
- _ZNSt6vectorIP16EffectGameObjectSaIS1_EE9push_backERKS1_
- sub_74FCDC
- memmove
- _ZdlPv
- loc_4691DC
- loc_4692C6
- loc_4692F6
- _ZNKSt6vectorIbSaIbEE4sizeEv
- _ZNKSt13_Bit_iteratorplEi
- _ZNSt6vectorIbSaIbEE14_M_fill_insertESt13_Bit_iteratorjb
- loc_4695A4
- __stack_chk_fail