PlayerObject::updateJump(float)
3622 B_ZN12PlayerObject10updateJumpEf
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject10updateJumpEf
- rand
- _ZN12PlayerObject8isFlyingEv
- _ZN12PlayerObject14spiderTestJumpEb
- _ZN12PlayerObject7flipModEv
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject20getModifiedSlopeYVelEv
- _ZN12PlayerObject14addToYVelocityEdi
- loc_33DBC2
- sub_330698
- _ZN12PlayerObject14incrementJumpsEv
- _ZN12PlayerObject11flipGravityEbb
- loc_33DC24
- _ZN12PlayerObject15runRotateActionEbi
- sub_75309C
- _ZN16CCAnimatedSprite16tweenToAnimationESsf
- loc_33DC4C
- sub_750B20
- _ZN12PlayerObject14isInNormalModeEv
- loc_33DC80
- _ZN12PlayerObject18gameEventTriggeredEii
- _ZN11GameManager11sharedStateEv
- loc_33DC96
- _ZN11GameManager15setGameVariableEPKcb
- _ZN12PlayerObject21animatePlatformerJumpEf
- loc_33DD1E
- loc_33DD66
- _ZN12PlayerObject21playerIsFallingBuggedEv
- _ZN12PlayerObject16playerIsMovingUpEv
- _ZN12PlayerObject15playerIsFallingEf
- loc_33DF5A
- loc_33DF60
- loc_33E210
- _ZN12PlayerObject15playBurstEffectEv
- loc_33E226
- loc_33E2DE
- loc_33E4B2
- __stack_chk_fail
- __cxa_end_cleanup