RotateGameplayGameObject::getSaveString(GJBaseGameLayer *)
900 B_ZN24RotateGameplayGameObject13getSaveStringEP15GJBaseGameLayer
Pseudocode
Assembly
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Called functions
- _ZN24RotateGameplayGameObject13getSaveStringEP15GJBaseGameLayer
- _ZN16EffectGameObject13getSaveStringEP15GJBaseGameLayer
- _ZN3fmt11BasicWriterIcElsENS_14BasicStringRefIcEE
- sub_750B20
- _ZN3fmt11BasicWriterIcElsEi
- loc_3E8958
- loc_3E89AE
- _ZN3fmt11BasicWriterIcElsEd
- loc_3E8A04
- loc_3E8A44
- loc_3E8A84
- loc_3E8AC4
- loc_3E8B04
- loc_3E8B44
- loc_3E8B86
- loc_3E8BC8
- _ZNK3fmt11BasicWriterIcE5c_strEv
- sub_75309C
- _ZN3fmt8internal5ArrayIcLj500EE4freeEv
- __stack_chk_fail
- __cxa_end_cleanup