PlayerObject::stopDashing(void)
1096 B_ZN12PlayerObject11stopDashingEv
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject11stopDashingEv
- _ZN7cocos2d7CCPointC1Eff
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN12PlayerObject17updatePlayerForceEN7cocos2d7CCPointEb
- loc_3382A0
- _ZN12PlayerObject19handlePlayerCommandEi
- _ZN7cocos2d8CCSprite25createWithSpriteFrameNameEPKc
- _ZN11GameManager11sharedStateEv
- _ZNK7cocos2d7CCPointplERKS0_
- _ZN7cocos2d9CCScaleTo6createEfff
- _ZN7cocos2d10CCCallFunc6createEPNS_8CCObjectEMS1_FvvE
- _ZN7cocos2d10CCSequence6createEPNS_18CCFiniteTimeActionEz
- _ZN7cocos2d6CCNode9runActionEPNS_8CCActionE
- _ZN7cocos2d8CCMoveBy6createEfRKNS_7CCPointE
- _ZN7cocos2d8CCFadeTo6createEfh
- loc_3384BC
- _ZN7cocos2d16CCParticleSystem10stopSystemEv
- _ZN12PlayerObject8isFlyingEv
- _ZN7cocos2d6CCNode14stopAllActionsEv
- _ZNK7cocos2d7CCPoint9getLengthEv
- loc_3385A8
- _ZN12PlayerObject17runNormalRotationEbf
- loc_3385B8
- _ZN12PlayerObject15runBallRotationEf
- sub_752738
- _ZN16CCAnimatedSprite12runAnimationESs
- sub_750B20
- loc_33860C
- _ZN12PlayerObject20playDynamicSpiderRunEv
- _ZN12PlayerObject18gameEventTriggeredEii
- __cxa_end_cleanup
- __stack_chk_fail