PlayerObject::loadFromCheckpoint(PlayerCheckpoint *)
646 B_ZN12PlayerObject18loadFromCheckpointEP16PlayerCheckpoint
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject18loadFromCheckpointEP16PlayerCheckpoint
- _ZN12PlayerObject16toggleVisibilityEb
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN12PlayerObject11flipGravityEbb
- _ZN12PlayerObject18rotateGameplayOnlyEb
- _ZN12PlayerObject17toggleGhostEffectE9GhostType
- _ZN12PlayerObject17togglePlayerScaleEbb
- _ZN7cocos2d7CCPointaSERKS0_
- _ZNSt6vectorIfSaIfEEaSERKS1_
- loc_34400E
- _ZN12PlayerObject15doReversePlayerEb
- _ZN12PlayerObject13updateTimeModEfb
- _ZN11GameManager11sharedStateEv
- _ZN15GJBaseGameLayer16switchToRollModeEP12PlayerObjectP10GameObjectb
- _ZN15GJBaseGameLayer15switchToFlyModeEP12PlayerObjectP10GameObjectbi
- _ZN15GJBaseGameLayer17switchToRobotModeEP12PlayerObjectP10GameObjectb
- loc_344102
- _ZN15GJBaseGameLayer18switchToSpiderModeEP12PlayerObjectP10GameObjectb
- _ZN12PlayerObject11resetStreakEv
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject17releaseAllButtonsEv
- __stack_chk_fail
- _ZN12PlayerObject12startDashingEP14DashRingObject